Krazhm the level 3 Shalore Skirmisher by Krazhm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSkirmisher
Level / Exp3 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity21 (base 18)
Constitution10 (base 10)
Magic12 (base 10)
Willpower16 (base 13)
Cunning16 (base 15)

Resources

Life-18/121
Stamina121/121
Healing Factor1
Regeneration5.1585056401825

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.855343200023
See Invisible21.855343200023

Offense: Mainhand

Damage20
Accuracy24
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5 (38.536585365854%)
Defense23
Ranged Defense25
Fatigue6.669446550417
Physical Save7
Spell Save9
Mental Save11

Defense: Resistances

Cold+ 16%( 70%)
Darkness+ 11%( 70%)
Light+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Quiver
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Krazhm shoots!

Krazhm's Shoot hits Skeleton mage for
20 physical damage.
Burning from Skeleton mage hits
Krazhm for 7 fire damage.
Skeleton mage casts Manathrust.

Skeleton mage hits Krazhm for 45 arcane damage.

Krazhm casts Rune: Phase Door.

Krazhm is out of phase.

Talent Kneecapper is ready to use.
Burning from Skeleton mage hits
Krazhm for 6 fire damage.
Skeleton mage misses Krazhm.
Krazhm uses Block.

Burning from Skeleton mage hits
Krazhm for 6 fire damage.
Skeleton mage misses Krazhm.

Krazhm stops burning.

Skeleton mage casts Manathrust.

Skeleton mage hits Krazhm for 39 arcane damage.

Krazhm picks up (d.):
iron helm (0 def, 3 armour).

Skeleton mage casts Flame.


Krazhm picks up (c.):
iron mace (13-18.2 power, 2 apr).
Krazhm is no longer out of phase.


Talent Rune: Shielding is ready to use.
Skeleton mage casts Manathrust.

Saving game...