Macro the level 2 Ogre Arcane Blade by globsterzone

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp2 / 9%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic21 (base 16)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life117/117
Mana56/56
Stamina78/78
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage16
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+2%

Defense: Base

Armour (hardiness)10 (30%)
Defense1
Ranged Defense1
Fatigue9
Physical Save16
Spell Save16
Mental Save8

Defense: Resistances

Light+ 10%( 70%)
Darkness+ 11%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Log


Macro hits White worm mass for 17 physical damage.
Macro killed White worm mass!

Macro hits Giant rabbit for 21 physical, 5 fire (26 total damage).
Macro killed Giant rabbit!

Black jelly hits Macro for 3 acid damage.
Macro hits Black jelly for 21 physical damage.
Macro killed Black jelly!

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Macro deactivates Fiery Hands.

Macro activates Fiery Hands.

Resting starts...

Talent Lightning is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Macro wears:
traveler's pair of iron boots (0 def, 3 armour).

Macro wears:
miner's iron helm of dexterity (+3) (0 def, 5 armour).

Macro deactivates Fiery Hands.

Macro deactivates Arcane Combat.