the411v4 the level 26 Skeleton Marauder by h4h4

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceSkeleton
ClassMarauder
Level / Exp26 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength57 (base 46)
Dexterity63 (base 39)
Constitution56 (base 31)
Magic10 (base 10)
Willpower28 (base 10)
Cunning34 (base 11)

Resources

Life762/762
Stamina240/240
Healing Factor1.3053097345133
Regeneration0.32632743362833

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision6
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage89
Accuracy48
Crit Chance17%
APR39
Speed1.00

Offense: Offhand

Damage61
Accuracy48
Crit Chance20%
APR42
Speed1.00

Offense: Spell

Spellpower20
Crit Chance11%
Speed1

Offense: Mind

Mindpower29
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+21%
Light+10%
Physical+15%
Cold+15%
All0%

Offense: Damage Penetration

Acid+15%
Physical+26%
Nature+10%

Defense: Base

Armour (hardiness)20 (49.309173272933%)
Defense52
Ranged Defense59
Fatigue3.7096774193548
Physical Save36
Spell Save30
Mental Save27

Defense: Resistances

Darkness+ 34%( 70%)
Acid+ 48%( 80%)
Light+ 21%( 70%)
Temporal+ 23%( 70%)
Nature+ 51%( 70%)
Physical+ 24%( 75%)
Cold+ 33%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance55%
Confusion Resistance55%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Disarm Resistance33%
Bleed Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Bloodthirst1.00
1/5
4/5
2/5
2/5
Technique / Duelist1.30
4/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
5/5
1/5
1/5
Technique / Battle tactics1.30
4/5
5/5
1/5
1/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
3/5
1/5
2/5
0/5
2/5
1/5
Technique / Thuggery1.50
1/5
4/5
2/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
1/5
4/5

Prodigies

1/1

Effects

beneficial effect
beneficial effect

Quests

active
done
active
done
done
failed
failed
done
done
done
done
done
active
active
active
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By the411v4 the Skeleton Marauder level 18
56th Dusk 122nd year of Ascendancy at 14:15
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By the411v4 the Skeleton Marauder level 18
60th Dusk 122nd year of Ascendancy at 15:39
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By the411v4 the Skeleton Marauder level 10
2nd Flare 122nd year of Ascendancy at 17:13
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By the411v4 the Skeleton Marauder level 20
61st Dusk 122nd year of Ascendancy at 20:31
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By the411v4 the Skeleton Marauder level 22
13rd Haze 122nd year of Ascendancy at 01:23
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By the411v4 the Skeleton Marauder level 22
25th Haze 122nd year of Ascendancy at 08:09
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By the411v4 the Skeleton Marauder level 8
10th Mirth 122nd year of Ascendancy at 20:15
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By the411v4 the Skeleton Marauder level 14
24th Dusk 122nd year of Ascendancy at 10:44
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By the411v4 the Skeleton Marauder level 25
32nd Haze 122nd year of Ascendancy at 18:53
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By the411v4 the Skeleton Marauder level 17
41st Dusk 122nd year of Ascendancy at 10:35
see stats
Vampire crusher (Nightmare (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By the411v4 the Skeleton Marauder level 25
33rd Haze 122nd year of Ascendancy at 00:35
see stats

Log

You gain 12.08 gold from the transmogrification of brawler's hardened leather gloves of regeneration (0 def, 2 armour).
You gain 11.26 gold from the transmogrification of
pair of hardened leather boots of void walking (0 def, 3 armour).
You gain 7.45 gold from the transmogrification of
Vestments of the Conclave (0 def, 0 armour).
You gain 3.71 gold from the transmogrification of
elemental dwarven-steel waraxe (19.5-27.3 power, 4 apr).
You gain 4.24 gold from the transmogrification of
lifebinding ash magestaff (15-18 power, 3 apr, fire element).
You gain 5.15 gold from the transmogrification of
earthen yew vilestaff of breaching (20-24 power, 4 apr, acid element).
You gain 4.07 gold from the transmogrification of
cruel yew starstaff of might (20-24 power, 4 apr, light element).
You gain 7.99 gold from the transmogrification of
elemental dwarven-steel greatsword of evisceration (33-52.8 power, 2 apr).
You gain 3.03 gold from the transmogrification of
dwarven-steel greatsword of disruption (39-62.4 power, 2 apr).
You gain 15.14 gold from the transmogrification of
steel dagger 'Elotta' (18.5-24.05 power, 6 apr).
You gain 1.00 gold from the transmogrification of
stormshield rune (threshold 6; blocks 3; dur 4; cd 15).
There is a next level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Resting starts...

Talent Rune: Shielding is ready to use.
Talent Rune: Teleportation is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).