Arch the level 5 Skeleton Archer by f00f

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp5 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 15)
Dexterity32 (base 21)
Constitution12 (base 10)
Magic12 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life175/175
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage42
Accuracy36
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+3%
Fire+12%
Light+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense18
Ranged Defense18
Fatigue14
Physical Save24
Spell Save7
Mental Save18

Defense: Resistances

Temporal+ 11%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance20%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active
active
active
done

Equipment

On feet
Quiver
On hands
On head
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Arch's Shoot performs a ranged critical strike against Elven mage!
Arch's Shoot hits Elven mage for
76 physical, 10 fire (86 total damage).
Talent Steady Shot is ready to use.
Elven mage casts
Shock.
Elven mage's Shock hits
Arch for (41 absorbed), 0 lightning (0 total damage).
Arch is dazed!


Arch uses
Headshot.
Arch uses
Steady Shot.
Arch's Steady Shot hits Elven mage for
23 physical, 5 fire (28 total damage).
The shield around Arch crumbles.

Elven mage casts
Earthen Missiles.
Arch is not dazed anymore.

Elven mage's Earthen Missiles hits
Arch for 20 physical, 3 physical (23 total damage).
Elven mage's Earthen Missiles hits
Arch for 20 physical, 3 physical (23 total damage).

Arch hits Elven mage for 22 physical, 5 arcane (27 total damage).
Arch killed Elven mage!

Talent Steady Shot is ready to use.

Talent Rune: Shielding is ready to use.

You pickup 2.20 gold pieces.


Resting starts...

Rested for 23 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.