Sir Shieldinhand the level 3 Drem Stone Warden by whitelion

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassStone Warden
Level / Exp3 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 14)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic17 (base 15)
Willpower24 (base 13)
Cunning10 (base 10)

Resources

Life101/147
Mana74/182
Equilibrium0
Healing Factor1.4835098095464
Regeneration7.7884265001187

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage13
Accuracy22
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower17
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Physical+8%
Nature+8%

Defense: Base

Armour (hardiness)15.413408721348 (66.666666666667%)
Defense4
Ranged Defense4
Fatigue28
Physical Save19
Spell Save14
Mental Save23

Defense: Resistances

Lightning+ 20%( 70%)
Blight+ 20%( 70%)
Nature+ 30%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Wild-gift / Dwarven nature1.30
1/5
0/5
0/5
0/5
Spell / Eldritch shield1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
failed

Equipment

On hands
Tool
On fingers
On fingers
Around neck
In main hand
Light source
In off hand
Main armor
Around waist

Inventory

Achievements

Log

Emumira the dendritic hemospinner's Shoot hits Sir Shieldinhand for 8 physical damage.
Flame turret uses
Flamethrower.
Flame turret hits Sir Shieldinhand for 3 fire damage.
Flame turret hits Crystaline Half (Sir Shieldinhand) for 3 fire damage.

Sir Shieldinhand picks up (h.):
rejuvenating iron plate armour (0 def, 7 armour).
Emumira the dendritic hemospinner shoots!
Crystaline Half (Sir Shieldinhand) hits Emumira the dendritic hemospinner for 19 physical, 21 physical (39 total damage).
Emumira the dendritic hemospinner's Shoot hits Crystaline Half (Sir Shieldinhand) for
7 physical damage.
Flame turret uses
Flamethrower.
Flame turret hits Crystaline Half (Sir Shieldinhand) for 3 fire damage.
Flame turret hits Sir Shieldinhand for 3 fire damage.

Crystaline Half (Sir Shieldinhand) misses Emumira the dendritic hemospinner.
Emumira the dendritic hemospinner uses
Steamgun Turret.
Crystaline Half (Sir Shieldinhand) hits Emumira the dendritic hemospinner for 21 physical damage.
Flame turret uses
Flamethrower.
Flame turret hits Crystaline Half (Sir Shieldinhand) for 3 fire damage.

Emumira the dendritic hemospinner is recovering from the damage!

Emumira the dendritic hemospinner shoots!
Crystaline Half (Sir Shieldinhand) hits Emumira the dendritic hemospinner for 19 physical, 23 physical (42 total damage).
Sir Shieldinhand resists the knockback!

Crystaline Half (Sir Shieldinhand) is knocked back!

Emumira the dendritic hemospinner's Shoot hits
Sir Shieldinhand for 23 physical damage.
Emumira the dendritic hemospinner's Shoot hits Crystaline Half (Sir Shieldinhand) for
8 physical, 23 physical (31 total damage).
Flame turret uses
Flamethrower.
Flame turret hits Crystaline Half (Sir Shieldinhand) for 3 fire damage.

Sir Shieldinhand interrupts his meditation.