Boryndil the level 38 Skeleton Brawler by hark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignArena
ModeNormal Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp38 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 16)
Dexterity77 (base 60)
Constitution51 (base 27)
Magic13 (base 10)
Willpower22 (base 10)
Cunning65 (base 60)

Resources

Life1167/1167
Stamina211/211
Healing Factor1.4040316950178
Regeneration1.1934269407651

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth37.637072247758
See Invisible37.637072247758

Offense: Barehand

Damage104
Accuracy60
Crit Chance28%
APR15
Speed1.00

Offense: Spell

Spellpower13
Crit Chance20%
Speed1

Offense: Mind

Mindpower34
Crit Chance18%
Speed1

Offense: Damage Bonus

Physical-10%
Acid+11%
Light+11%
Mind+25%

Offense: Damage Penetration

Mind+20%

Defense: Base

Armour (hardiness)20 (35.65183292883%)
Defense53
Ranged Defense53
Fatigue1
Physical Save25
Spell Save12
Mental Save57

Defense: Resistances

Cold+ 11%( 70%)
Acid+ 21%( 70%)
Light+ 27%( 70%)
Temporal+ 11%( 70%)
Mind+ 2%( 70%)
Lightning+ 11%( 70%)
Fire+ 11%( 70%)
All+ 6%( 70%)

Defense: Immunities

Disarm Resistance37%
Bleed Resistance100%
Confusion Resistance0%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Cunning / Tactical1.30
2/5
2/5
1/5
2/5
Technique / Combat techniques1.30
1/5
1/5
1/5
5/5
Technique / Finishing moves1.30
3/5
1/5
1/5
1/5
Technique / Grappling1.50
1/5
3/5
1/5
1/5
Technique / Pugilism1.30
4/5
1/5
4/5
4/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
4/5
2/5
1/5
1/5

Generic Talents

Technique / Unarmed training1.30
5/5
3/5
2/5
2/5
Technique / Combat training1.00
2/5
1/5
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
4/5
1/5
5/5

Prodigies

1/1

Effects

talent
talent
beneficial effect

Quests

completed

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 Got to wave 20 in the arena.
By Boryndil the Skeleton Brawler level 17
75th Pyre 122nd year of Ascendancy at 22:50
see stats
Arena Battler 50 Got to wave 50 in the arena.
By Boryndil the Skeleton Brawler level 34
78th Pyre 122nd year of Ascendancy at 22:48
see stats
Level 10 Got a character to level 10.
By Boryndil the Skeleton Brawler level 10
75th Pyre 122nd year of Ascendancy at 00:30
see stats
Level 20 Got a character to level 20.
By Boryndil the Skeleton Brawler level 20
76th Pyre 122nd year of Ascendancy at 10:47
see stats
Level 30 Got a character to level 30.
By Boryndil the Skeleton Brawler level 30
78th Pyre 122nd year of Ascendancy at 01:21
see stats
Master of Arena Became the new master of the arena in 60-wave mode.
By Boryndil the Skeleton Brawler level 38
1st Mirth 122nd year of Ascendancy at 02:57
see stats
Size matters Did over 600 damage in one attack.
By Boryndil the Skeleton Brawler level 28
77th Pyre 122nd year of Ascendancy at 18:17
see stats

Log


Boryndil picks up (m.):
truestriking orite trident (42-68 power, 13 apr).
Talent Spinning Backhand is ready to use.

Talent Rune: Shielding is ready to use.
Talent Clinch is ready to use.

Talent Haymaker is ready to use.

Talent Flurry of Fists is ready to use.

Talent Touch of Death is ready to use.
Talent Combination Kick is ready to use.
Talent Axe Kick is ready to use.

Talent Rune: Shatter Afflictions is ready to use.

Resting starts...

Talent Blinding Speed is ready to use.
Rested for 37 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).