Xakxim the level 12 Dwarf Bulwark by Päd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBulwark
Level / Exp12 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength43 (base 34)
Dexterity10 (base 12)
Constitution35 (base 23)
Magic8 (base 10)
Willpower18 (base 10)
Cunning12 (base 10)

Resources

Life564/564
Stamina123/123
Healing Factor1.1916660017318
Regeneration5.0645805073602

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth7
See Invisible6

Offense: Mainhand

Damage51
Accuracy28
Crit Chance3%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower2.6666666666667
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+6%
Arcane+12%
Darkness+3%
Light+6%
Temporal+3%
Physical+3%
Lightning+14%
Fire+6%
Nature+5%

Offense: Damage Penetration

Darkness+15%
Temporal+5%
Lightning+26%
Fire+5%
Nature+5%

Defense: Base

Armour (hardiness)57.157665127605 (89.749889547741%)
Defense28
Ranged Defense28
Fatigue34
Physical Save40
Spell Save19
Mental Save21

Defense: Resistances

Lightning+ 32%( 70%)
Darkness+ 40%( 70%)
Temporal+ 13%( 70%)
Blight+ 17%( 70%)
Acid+ 13%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance44%
Teleport Resistance20%
Stun Resistance93%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance73%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
2/5
1/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
4/5
0/5
1/5
3/5
0/5

Effects

talent

Quests

done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Xakxim the Dwarf Bulwark level 10
1st Acquisition 122nd year of Ascendancy at 04:27
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Xakxim the Dwarf Bulwark level 5
18th Voratun 122nd year of Ascendancy at 17:16
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Xakxim the Dwarf Bulwark level 10
1st Acquisition 122nd year of Ascendancy at 19:52
see stats

Log

You gain 1.20 gold from the transmogrification of potent elm vilestaff (12-14 power, 2 apr, darkness element).
You gain 1.86 gold from the transmogrification of
blooming mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 2.97 gold from the transmogrification of
balanced iron battleaxe (14-22 power, 1 apr).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 15).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 70 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 5th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.

There is a Way into the heart of the gloom here (press '' or right click to use).
Ran for 9 turns (stop reason: interesting terrain).


Saving game...

Saving done.