Was the level 2 Halfling Alchemist by Päd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAlchemist
Level / Exp2 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution15 (base 14)
Magic17 (base 17)
Willpower13 (base 11)
Cunning13 (base 10)

Resources

Life123/123
Mana92/92
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage6
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+7%
Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save8
Spell Save11
Mental Save14

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log


You pickup 0.60 gold pieces.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the northeast (red ooze)).


The shield around golem (servant of Was) crumbles.


Golem (servant of Was) uses
Knockback.
Golem (servant of Was) hits Red ooze for 14 physical damage.
Golem (servant of Was) killed Red ooze!

Was picks up (c.):
miner's rough leather cap (0 def, 2 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).