Mahnn the level 2 Cornac Doombringer by globofglob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassDoombringer
Level / Exp2 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic14 (base 14)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life-13/143
Stamina103/103
Vim104/104
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (investigator)).

Investigator casts
Abduction.
Investigator misses Mahnn.

Investigator hits Mahnn for 19 physical, 6 darkness (25 total damage).

Investigator hits Mahnn for 16 physical, 6 darkness (22 total damage).
Investigator is on fire!

Mahnn hits Investigator for 28 physical, 3 fire (31 total damage).
Investigator hits Mahnn for 20 physical damage.

Investigator hits Mahnn for 23 physical, 6 darkness (29 total damage).
Burning from Mahnn hits Investigator for
1 fire damage.
Investigator shrugs off Mahnn's 'Burning Shock'!
Investigator shrugs off Mahnn's 'Burning Shock'!
Investigator shrugs off Mahnn's 'Burning Shock'!
Mahnn hits Investigator for 42 physical, 3 fire (45 total damage).
Investigator casts
Abduction.
Investigator hits Mahnn for 16 physical, 27 physical (43 total damage).
Investigator hits Mahnn for 17 physical damage.
Burning from Mahnn hits Investigator for
2 fire damage.
Mahnn the level 2 cornac doombringer was cleaved to death by an investigator on level 2 of Searing Halls.