Fangdeth the level 12 Higher Berserker by wileyquixote42

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBerserker
Level / Exp12 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 37)
Dexterity16 (base 11)
Constitution27 (base 27)
Magic11 (base 10)
Willpower14 (base 10)
Cunning19 (base 10)

Resources

Life414/414
Stamina166/166
Healing Factor1.2294416243655
Regeneration10.645127238843

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1

Offense: Mainhand

Damage86
Accuracy36
Crit Chance17%
APR7
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)25.317011280365 (73.452380952381%)
Defense19
Ranged Defense19
Fatigue20
Physical Save23
Spell Save28
Mental Save25

Defense: Resistances

Lightning+ 12%( 70%)
Light+ 30%( 70%)
Temporal+ 27%( 70%)
Blight+ 6%( 70%)
Acid+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
3/5
3/5
1/5
0/5
Technique / Berserker's strength1.30
3/5
0/5
0/5
0/5
Technique / Bloodthirst1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
1/5
1/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
5/5
0/5

Effects

Quests

done
done
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Fangdeth the Higher Berserker level 10
8th Mirth 122nd year of Ascendancy at 22:10
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Fangdeth wears (replacing
iron helm (0 def, 3 armour)): grounding iron helm of strength (+3) (0 def, 3 armour).

Fangdeth wears (replacing
copper amulet of mastery (0.11 Technique / Bloodthirst)): stabilizing steel amulet.

You gain 10.00 gold from the transmogrification of
ash totem of healing [power 182] (15 cooldown).
You gain 1.35 gold from the transmogrification of
iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 2.89 gold from the transmogrification of
insulating pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 1.00 gold from the transmogrification of
Wrathroot's Barkwood (9 def, 10 armour, 60 block).
You gain 2.00 gold from the transmogrification of
Eye of Winter (8-8.8 power, 18 apr, cold damage).
You gain 0.50 gold from the transmogrification of
steel longsword (16-22.4 power, 3 apr).
You gain 1.00 gold from the transmogrification of
arcing steel battleaxe (21-31.5 power, 2 apr).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 54; dur 3; cd 18).
You gain 1.67 gold from the transmogrification of
biting gale rune of the wizard (damage 59; dur 4; cd 18).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)
Ran for 2 turns (stop reason: learnt lore).


Saving game...

Saving done.