Dismay the level 18 Dwarf Wyrmic by fighterman481

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDwarf
ClassWyrmic
Level / Exp18 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength55 (base 46)
Dexterity16 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower58 (base 36)
Cunning29 (base 10)

Resources

Life447/447
Equilibrium0
Psi148/148
Healing Factor1.4426086956522
Regeneration1.2262173913044

Speed

Mental+2.90723440879%
Attack+2.90723440879%
Movement-62.96871079656%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Invisible6

Offense: Mainhand

Damage70
Accuracy29
Crit Chance28%
APR2
Speed0.97

Offense: Spell

Spellpower4
Crit Chance7%
Speed1

Offense: Mind

Mindpower42
Crit Chance21%
Speed0.97174897930653

Offense: Damage Bonus

Temporal+3%
Blight+6%
Fire+5%
Mind+3%
Nature+4%

Offense: Damage Penetration

Blight+40%

Defense: Base

Armour (hardiness)50.551211628464 (74.117647058824%)
Defense13
Ranged Defense13
Fatigue29
Physical Save42
Spell Save41
Mental Save42

Defense: Resistances

Acid+ 35%( 70%)
Blight+ 29%( 70%)
Physical+ 6%( 70%)
Cold+ 70%( 70%)
All+ 4%( 70%)
Lightning+ 36%( 70%)
Darkness+ 18%( 70%)
Fire+ 70%( 70%)
Nature+ 26%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance50%
Confusion Resistance5%
Instadeath Resistance100%
Poison Resistance20%
Stun Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
4/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
5/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
5/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
1/5
0/5
Wild-gift / Fungus1.10
5/5
1/5
4/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Dismay the Dwarf Wyrmic level 17
29th Loss 122nd year of Ascendancy at 21:56
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Dismay the Dwarf Wyrmic level 10
14th Profit 122nd year of Ascendancy at 07:12
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Dismay the Dwarf Wyrmic level 5
19th Voratun 122nd year of Ascendancy at 22:00
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Dismay the Dwarf Wyrmic level 9
12nd Profit 122nd year of Ascendancy at 03:30
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Dismay the Dwarf Wyrmic level 10
17th Profit 122nd year of Ascendancy at 00:46
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Dismay the Dwarf Wyrmic level 15
27th Wealth 122nd year of Ascendancy at 06:57
see stats

Log

Dismay hits Sandworm burrower for 0 cold, 0 nature (0 total damage).
Dismay hits Sandworm burrower for 0 cold, 0 nature (0 total damage).
Insidious Poison from Dismay hits War hound for
2 nature damage.
Ivyth the sandworm uses Nature's Touch.

Ivyth the sandworm receives 270 healing.
War hound hits Dismay for 149 physical damage.
Dismay hits War hound for 13 fire damage.
Insidious Poison from Dismay hits Sandworm burrower for
0 nature damage.
Dismay hits War hound for 10 fire damage.
War hound hits Dismay for 85 physical damage.
Sandworm burrower hits Iceblock for 13 physical damage.
Dismay the level 18 dwarf wyrmic was chopped into tiny pieces to death by a war hound on level 2 of Sandworm lair.
You have no more lives left.
Dismay speeds up.

Dismay deactivates Wild Growth.

Dismay stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

War hound killed Dismay!
Resting starts...

Talent Ice Claw is ready to use.
Talent Prismatic Slash is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Wild Growth is ready to use.
Rested for 33 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...