Taiden the level 6 Higher Summoner by Leninator

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassSummoner
Level / Exp6 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 11)
Constitution11 (base 10)
Magic11 (base 10)
Willpower30 (base 29)
Cunning22 (base 17)

Resources

Life160/160
Equilibrium0
Healing Factor1.1224043533802
Regeneration0.28060108834506

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.531537443297
See Invisible22.531537443297

Offense: Mainhand

Damage6
Accuracy6
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage10
Accuracy22
Crit Chance11%
APR15
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance10%
Speed1

Offense: Damage Bonus

Lightning+10%
Acid+10%
Darkness+11%
Nature+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save13
Spell Save14
Mental Save33

Defense: Resistances

Nature+ 16%( 70%)
Lightning+ 21%( 70%)
Darkness+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

War hound killed Forest troll!

Resting starts...

Your summoned war hound disappears.
Your summoned ritch flamespitter disappears.
Talent Ritch Flamespitter is ready to use.
Talent War Hound is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 61 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!

Ran for 41 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 110] (15 cooldown).
You gain 5.91 gold from the transmogrification of
rejuvenating iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
You gain 2.07 gold from the transmogrification of
creative mossy mindstar of clarity (2-2 power, 12 apr, nature damage).
You gain 2.53 gold from the transmogrification of
flaming iron greatsword of phasing (15-24 power, 8 apr).
You gain 2.22 gold from the transmogrification of
thought-forged iron greatmaul (18-26 power, 1 apr).
You gain 1.92 gold from the transmogrification of
iron greatmaul of daylight (18-27 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.