Nafenndu the level 50 Lich Necromancer by trungaczne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignOrcs
ModeInsane Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 1538%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity32 (base 10)
Constitution82 (base 60)
Magic110 (base 60)
Willpower78 (base 29)
Cunning116 (base 60)

Resources

Mana518/518
Life981/1052
Positive177/177
Steam100/100
Soul19/19
Healing Factor1.4294172276307
Regeneration0.35735430690768

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite18
Infravision10
See Stealth66.500694348103
See Invisible86.500694348103
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage67
Accuracy33
Crit Chance43%
APR4
Speed1.00

Offense: Spell

Spellpower85
Crit Chance83%
Speed1

Offense: Mind

Mindpower60
Crit Chance53%
Speed1

Offense: Damage Bonus

Acid+35%
Blight+35%
Arcane+55%
Cold+67%
All+15%
Darkness+137%
Light+38%
Temporal+26%
Physical+27%
Nature+21%

Offense: Damage Penetration

Arcane+36%
Darkness+72%
Cold+62%
All+11%

Defense: Base

Armour (hardiness)52 (69.304188961773%)
Defense52
Ranged Defense52
Fatigue0
Physical Save40
Spell Save70
Mental Save62

Defense: Resistances

Acid+ 58%( 70%)
Arcane+ 58%( 70%)
Cold+ 70%( 70%)
All+ 34%( 70%)
Darkness+ 70%( 70%)
Light+ 50%( 70%)
Temporal+ 53%( 70%)
Physical+ 39%( 70%)
Lightning+ 61%( 70%)
Fire+ 70%( 70%)
Mind+ 50%( 70%)

Defense: Immunities

Pinning Resistance25%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Implants
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.40
5/5
4/5
4/5
1/5
Spell / Nightfall1.60
4/5
2/5
1/5
5/5
Spell / Dreadmaster1.40
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
1/5
1/5
Spell / Grave1.30
3/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
4/5
Spell / Master of bones1.40
5/5
2/5
1/5
4/5
Spell / Master necromancer1.40
1/5
1/5
1/5
0/5
Spell / Animus1.30
5/5
1/5
2/5
3/5

Generic Talents

Celestial / Chants0.80
3/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Spell / Spectre1.30
3/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
1/5
Steamtech / Chemistry1.00
3/5
2/5
1/5
0/5
Undead / Lich1.00
3/5
1/5
4/5
5/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Spell / Necrosis1.40
5/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Nafenndu the Lich Necromancer level 29
30th Revenge 124th year of Ascendancy at 16:41
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Nafenndu the Orc Necromancer level 14
28th Retaking 124th year of Ascendancy at 14:33
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Nafenndu the Lich Necromancer level 47
6th Loss 124th year of Ascendancy at 00:54
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Nafenndu the Lich Necromancer level 31
6th Pain 124th year of Ascendancy at 21:29
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Nafenndu the Lich Necromancer level 50
36th Loss 124th year of Ascendancy at 07:41
see stats
I did not want that! (Insane (Adventure) difficulty) Tricked Nektosh into killing one of his own people.
By Nafenndu the Lich Necromancer level 30
33rd Revenge 124th year of Ascendancy at 15:01
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Nafenndu the Orc Necromancer level 10
17th Retaking 124th year of Ascendancy at 07:54
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Nafenndu the Orc Necromancer level 20
48th Retaking 124th year of Ascendancy at 08:36
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Nafenndu the Lich Necromancer level 30
33rd Revenge 124th year of Ascendancy at 01:12
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Nafenndu the Lich Necromancer level 40
32nd Pain 124th year of Ascendancy at 17:09
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Nafenndu the Lich Necromancer level 50
22nd Loss 124th year of Ascendancy at 19:56
see stats
Lichform (Insane (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Nafenndu the Lich Necromancer level 26
8th Revenge 124th year of Ascendancy at 19:42
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Nafenndu the Lich Necromancer level 50
3rd Destruction 124th year of Ascendancy at 06:17
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Nafenndu the Lich Necromancer level 36
16th Pain 124th year of Ascendancy at 22:32
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Nafenndu the Lich Necromancer level 50
23rd Loss 124th year of Ascendancy at 07:26
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Nafenndu the Lich Necromancer level 30
33rd Revenge 124th year of Ascendancy at 02:55
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Nafenndu the Orc Necromancer level 11
20th Retaking 124th year of Ascendancy at 09:08
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Nafenndu the Lich Necromancer level 50
36th Destruction 124th year of Ascendancy at 17:41
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Nafenndu the Lich Necromancer level 39
32nd Pain 124th year of Ascendancy at 17:09
see stats
The Rat Lich (Insane (Adventure) difficulty) Killed the terrible Rat Lich.
By Nafenndu the Lich Necromancer level 48
20th Loss 124th year of Ascendancy at 20:14
see stats
To the Bitter End (Insane (Adventure) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Nafenndu the Lich Necromancer level 50
37th Destruction 124th year of Ascendancy at 01:18
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Nafenndu the Lich Necromancer level 31
7th Pain 124th year of Ascendancy at 02:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Nafenndu the Orc Necromancer level 17
35th Retaking 124th year of Ascendancy at 04:38
see stats

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