big the level 5 Skeleton Archmage by zorushark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArchmage
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity20 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower16 (base 16)
Cunning14 (base 11)

Resources

Life-3/169
Mana93/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4

Offense: Mainhand

Damage14
Accuracy14
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance14%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Fire+11%
Temporal+12%

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense13
Fatigue1
Physical Save23
Spell Save28
Mental Save20

Defense: Resistances

Blight+ 10%( 70%)
Temporal+ 18%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Talent Chain Lightning is ready to use.
Talent Illuminate is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Big picks up (c.):
rejuvenating iron plate armour (0 def, 7 armour).
Ran for 2 turns (stop reason: hostile spotted to the east (hornet swarm)).


Big casts
Lightning.
big hits Hornet swarm for 78 lightning damage.
big killed Hornet swarm!

Resting starts...

Talent Lightning is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Forest Troll Hedge-Wizard casts
Manathrust.
Ran for 2 turns (stop reason: hostile spotted to the north (Forest Troll Hedge-Wizard)).


Big casts
Chain Lightning.
big hits Forest Troll Hedge-Wizard for 104 lightning damage.
big hits Wolf for 116 lightning damage.
big killed Wolf!
Forest Troll Hedge-Wizard's Manathrust hits
big for 58 arcane damage.
Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.


Big casts
Illuminate.
Forest Troll Hedge-Wizard loses sight!