Cornacatin the level 1 Cornac Arcane Blade by mnkkill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcane Blade
Level / Exp1 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life-5/100
Mana100/100
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy15
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9.1
Spell Save8.05
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a Passageway into the Trollmire here (press '' or right click to use).
You are sent back to the material plane!
Saving game...

Saving done.

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 2.73 gold from the transmogrification of
huntsman's iron battleaxe of projection (8.5-12.75 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Resting starts...

Cornacatin stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: hostile spotted to the north (grey mold - offscreen)).


Saving done.


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (thief)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (thief)).


Cornacatin is poisoned!

Thief hits Cornacatin for 16 physical, 4 nature, 5 temporal, 8 physical (33 total damage).

Poison from Thief hits
Cornacatin for 10 nature damage.

Poison from Thief hits
Cornacatin for 10 nature damage.
Thief hits Cornacatin for 16 physical, 4 nature, 5 temporal, 7 physical (32 total damage).
Saving game...