Dwo the level 7 Dwarf Mindslayer by Rick Rab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassMindslayer
Level / Exp7 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity10 (base 12)
Constitution13 (base 10)
Magic8 (base 10)
Willpower26 (base 18)
Cunning28 (base 28)

Resources

Life249/249
Psi86/86
Healing Factor1.1383363011315
Regeneration0.28458407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Mainhand

Damage13
Accuracy32
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15
Spell Save11
Mental Save26

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
3/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
1/5
1/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
1/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
4/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
1/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
active
active
done
active

Equipment

Psionic focus
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Dwo the Dwarf Mindslayer level 5
19th Voratun 122nd year of Ascendancy at 14:17
see stats

Log

You pickup 0.75 gold pieces.
Dwo picks up (q.):
Glorymina the iron pickaxe (dig speed 38 turns).
Talent Infusion: Healing is ready to use.
Talent Telekinetic Smash is ready to use.

You pickup 0.80 gold pieces.


You pickup 0.80 gold pieces.


Resting starts...

Dwo starts regenerating health quickly.

Talent Dig is ready to use.
Talent Realign is ready to use.
Talent Thermal Aura is ready to use.
Talent Kinetic Aura is ready to use.
Dwo activates
Thermal Aura.
Dwo activates
Kinetic Aura.
Talent Quick as Thought is ready to use.
Dwo stops regenerating health quickly.

Infusion: Regeneration is still on cooldown for 4 turns.

Infusion: Regeneration is still on cooldown for 3 turns.

Infusion: Regeneration is still on cooldown for 2 turns.

Infusion: Regeneration is still on cooldown for 1 turns.

Talent Infusion: Regeneration is ready to use.
Dwo starts regenerating health quickly.

Dwo stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 73 turns (stop reason: all resources and life at maximum).