Night King the level 4 Yeek Necromancer by Hohenheim

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceYeek
ClassNecromancer
Level / Exp4 / 49%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic26 (base 26)
Willpower20 (base 14)
Cunning15 (base 11)

Resources

Life84/84
Mana131/131
Soul10/10
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth21.950386741666
See Invisible23.950386741666

Offense: Mainhand

Damage12
Accuracy2
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Acid+10%
Fire+10%
Darkness+14%

Defense: Base

Armour (hardiness)5 (30%)
Defense0
Ranged Defense0
Fatigue2
Physical Save4
Spell Save16
Mental Save17

Defense: Resistances

Cold+ 5%( 70%)
Darkness+ 5%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Thief misses Thief.
Thief uses Infusion: Sun.

Night King loses sight!

Night King has been illuminated.


Night King uses Infusion: Wild.

Night King is no longer illuminated.

Night King is cured!

Night King lessens the pain.

Resting starts...

Talent Invoke Darkness is ready to use.
Night King recovers sight.

Night King feels pain again.

Talent Infusion: Wild is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Night King picks up (b.):
rough leather belt.
You pickup 0.75 gold pieces.

You pickup 0.50 gold pieces.


You pickup 0.65 gold pieces.

You pickup 0.40 gold pieces.

You pickup 0.70 gold pieces.


Resting starts...

Talent Dominant Will is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Night King deactivates Necrotic Aura.

Night King deactivates Blurred Mortality.