Driian the level 11 Higher Archmage by swankytiger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassArchmage
Level / Exp11 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic32 (base 31)
Willpower37 (base 30)
Cunning16 (base 11)

Resources

Life213/213
Mana190/190
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
ESP Range10
ESP Kindshumanoid/orc

Offense: Mainhand

Damage16
Accuracy19
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower39
Crit Chance10%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+16%
Light+10%
Cold+6%
Blight+4%
Arcane+6%
Fire+21%
Nature+6%

Defense: Base

Armour (hardiness)6 (34%)
Defense13
Ranged Defense13
Fatigue1
Physical Save11
Spell Save22
Mental Save23

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Cold+ 11%( 70%)
Blight+ 6%( 70%)
Arcane+ 16%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5
Spell / Stone1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
2/5
1/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

failed
failed
failed
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Driian the Higher Archmage level 10
5th Mirth 122nd year of Ascendancy at 12:52
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Driian the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:11
see stats

Log

Driian casts Arcane Reconstruction.
Driian's spell attains critical power!
A shield forms around Driian.

Driian receives 549 healing.
Poison from Poison vine hits
Driian for (18 absorbed), 0 nature (0 total damage).

Resting starts...

Driian stops being poisoned.

The shield around Driian crumbles.

Talent Arcane Reconstruction is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 1.13 gold from the transmogrification of
grounding linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 2.26 gold from the transmogrification of
blurring rough leather belt of carrying.
You gain 2.16 gold from the transmogrification of
iron waraxe of paradox (11.5-16.1 power, 2 apr).
You gain 4.91 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, fire element).
You gain 2.10 gold from the transmogrification of
blooming vined mindstar of life (5.5-6.05 power, 18 apr, nature damage).
You gain 2.59 gold from the transmogrification of
ranger's ash longbow of fire.
You gain 2.82 gold from the transmogrification of
fungal ash longbow of dampening.
You gain 1.03 gold from the transmogrification of
flaming iron greatsword (14.5-23.2 power, 1 apr).
You gain 2.77 gold from the transmogrification of
acidic iron greatmaul of daylight (18.5-27.75 power, 1 apr).
You gain 2.05 gold from the transmogrification of
phase door rune of the wizard (range 8; power 22; dur 3).
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Driian deactivates Shielding.

Driian deactivates Arcane Power.

Driian deactivates Arcane Shield.