FlameOn the level 5 Skeleton Doombringer by Pankoran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassDoombringer
Level / Exp5 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 18)
Dexterity20 (base 10)
Constitution15 (base 15)
Magic20 (base 20)
Willpower10 (base 10)
Cunning19 (base 11)

Resources

Life-2/211
Stamina123/123
Vim84/116
Healing Factor1.0405405405405
Regeneration0.26013513513513

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy16
Crit Chance21%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+3%

Defense: Base

Armour (hardiness)13.335093952971 (48.103448275862%)
Defense21
Ranged Defense21
Fatigue19
Physical Save15
Spell Save11
Mental Save11

Defense: Resistances

Blight+ 11%( 70%)
Nature+ 11%( 70%)
Light+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Oppression1.20
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
5/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: taken damage).

FlameOn is pinned to the ground.

Skeleton master archer's Pinning Shot hits
FlameOn for 52 physical damage.
FlameOn shrugs off some effects!

FlameOn is no longer pinned.


FlameOn slows down.

Skeleton master archer's Crippling Shot hits
FlameOn for 59 physical damage.
Skeleton master archer's Shoot hits
FlameOn for 57 physical damage.

FlameOn casts Rune: Shielding.

A shield forms around FlameOn.

FlameOn casts Rune: Phase Door.

FlameOn is out of phase.

Skeleton master archer's Shoot hits
FlameOn for (40 absorbed), 0 physical (0 total damage).

Ran for 2 turns (stop reason: taken damage).

Skeleton master archer's Shoot hits
FlameOn for (39 absorbed), 0 physical (0 total damage).

The shield around FlameOn crumbles.

FlameOn is no longer out of phase.


FlameOn speeds up.


Talent Rune: Phase Door is ready to use.

Saving game...