NTR the level 16 Whitehoof Archmage by Giftofiluvatar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp16 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic37 (base 33)
Willpower25 (base 26)
Cunning36 (base 28)

Resources

Life280/297
Mana215/215
Steam100/100
Healing Factor1.0164835164835
Regeneration0.25412087912087

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible9

Offense: Mainhand

Damage19
Accuracy6
Crit Chance11%
APR3
Speed1.00

Offense: Spell

Spellpower37
Crit Chance19%
Speed1

Offense: Mind

Mindpower28
Crit Chance11%
Speed1

Offense: Damage Bonus

Darkness+7%
Physical+8%
Arcane+15%
Cold+15%
Nature+5%

Offense: Damage Penetration

Physical+8%
Darkness+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save28
Spell Save27
Mental Save26

Defense: Resistances

Darkness+ 17%( 70%)
Nature+ 15%( 70%)
Arcane+ 20%( 70%)
Cold+ 43%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
1/5
1/5
1/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
2/5
1/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
2/5
2/5
1/5
0/5
Steamtech / Physics1.00
3/5
2/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
done
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By NTR the Whitehoof Archmage level 12
40th Retaking 124th year of Ascendancy at 09:16
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By NTR the Whitehoof Archmage level 10
22nd Retaking 124th year of Ascendancy at 05:24
see stats

Log

Created tinker: dwarven steel mental stimulator
NTR uses
Create Tinker.
Created tinker:
steel grounding strap
NTR uses
Create Tinker.
Created tinker:
steel grounding strap
NTR uses
Create Tinker.
Created tinker:
iron grounding strap
NTR uses
Create Tinker.
Created tinker:
iron grounding strap
NTR uses
Create Tinker.
Created tinker:
iron grounding strap
NTR uses
Create Tinker.
Created tinker:
iron grounding strap
NTR uses
Create Tinker.
Created tinker:
iron grounding strap
NTR uses
Create Tinker.
Created tinker:
iron grounding strap
NTR uses
Create Tinker.
NTR uses
Create Tinker.
You already know this schematic.


NTR uses
Create Tinker.

NTR uses
Create Tinker.
NTR uses
Create Tinker.

Saving game...

Saving done.

NTR deactivates
Shielding.
NTR deactivates
Arcane Power.