Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Trolls 1.0.4 Items Vault 1.0.3 Old RPG Tileset 1.0.1 |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Male |
Race | Moltep |
Class | Berserker |
Level / Exp | 40 / 85% |
Size | big |
Lifes / Deaths | Killed by Mandrake at level 40 on the 1st Mirth 122nd year of Ascendancy at 17:34 7 / 1 |
Primary Stats
Strength | 83 (base 60) |
Dexterity | 5 (base 11) |
Constitution | 85 (base 60) |
Magic | 14 (base 10) |
Willpower | 38 (base 38) |
Cunning | 14 (base 10) |
Resources
Life | -1926/1748 |
Stamina | 287/287 |
Healing Factor | 1.12 |
Regeneration | 26.6 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +77.88007830714% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 2 |
Offense: Mainhand
Damage | 172 |
Accuracy | 41 |
Crit Chance | 48% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 24.5 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 28.6 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
Light | +15% |
Physical | +20% |
Fire | +30% |
All | +10% |
Offense: Damage Penetration
Fire | +15% |
Light | +10% |
Defense: Base
Armour (hardiness) | 31 (30%) |
Defense | 21.125 |
Ranged Defense | 21.125 |
Fatigue | 7 |
Physical Save | 53.933333333333 |
Spell Save | 39.1 |
Mental Save | 24.6 |
Defense: Resistances
Acid | + 24%( 70%) |
Light | + 25%( 70%) |
Fire | + 24%( 70%) |
Physical | + 24%( 70%) |
Cold | + 11%( 70%) |
All | + 15%( 70%) |
Defense: Immunities
Fear Resistance | 50% |
Stun Resistance | 50% |
Instadeath Resistance | 100% |
Knockback Resistance | 100% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 244 life. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 230 life over 5 turns. Its effects scale with your Willpower stat. |
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 121 damage for 5 turns. The effect will scale with your magic stat. |
Class Talents
Technique / Two-handed maiming | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Bloodthirst | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Two-handed weapons | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Technique / Superiority | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
Race / Troll | 1.10 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Technique / Conditioning | 1.54 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
beneficial effect | The thrill of combat improves the target's maximum life by 12%, life regeneration by 6.00, and stamina regeneration by 1.20. Bloodbath |
detrimental effect | The target is staggered, talents do not cooldown and global speed is reduced by 25%. Staggered |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | Unbreakable Greaves (8 def, 15 armour) Unbreakable Greaves (8 def, 15 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +15 Defense: +8 Fatigue: +12% Changes stats: +15 Str / -4 Dex / +10 Con Changes resistances: +10% physical / +10% acid Changes damage: +10% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | miner's rough leather cap of the depths (0 def, 3 armour) miner's rough leather cap of the depths (0 def, 3 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Allows you to breathe in: water Infravision radius: +2 A cap made of leather. |
Tool | stralite torque of charged psionic shield [power 99] (20 cooldown) stralite torque of charged psionic shield [power 99] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to setup a psionic shield, reducing all lightning and blight damage by 99 for 6 turns, placing all other charms into a 20 cooldown. Torques are made by powerful psionics to store psionic powers. |
On fingers | titan's gold ring of physical power titan's gold ring of physical power Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +5 Changes stats: +4 Con Physical save: +8 Rings can have magical properties. |
On fingers | titan's gold ring of physical power titan's gold ring of physical power Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 Changes stats: +5 Con Physical save: +10 Rings can have magical properties. |
Around waist | clarifying hardened leather belt of the mind clarifying hardened leather belt of the mindInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Mental save: +11 Mindpower: +5 A belt that goes around your waist. |
In main hand | hateful voratun greatsword of evisceration (62-99.2 power, 4 apr) hateful voratun greatsword of evisceration (62-99.2 power, 4 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage when this weapon hits: +12 darkness Damage against: +15% Humanoid When wielded/worn: Physical crit. chance: +14.0% Physical power: +9 Massive two-handed swords. |
On hands | iron gauntlets of war-making (0 def, 1 armour) iron gauntlets of war-making (0 def, 1 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical crit. chance: +6.0% Armour: +1 Critical mult.: +7.00% Spell crit. chance: +6% Mental crit. chance: +7% Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 Changes stats: +6 Cun / +6 Mag Damage when the wearer hits(melee): 30 fire / 15 light Damage when the wearer hits(ranged): 30 fire / 15 light Damage when the wearer is hit: 30 fire Changes resistances: +20% fire / -5% cold / +12% light Changes resistances penetration: +15% fire / +10% light Changes damage: +5% light / +10% all / +20% fire Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.4 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 107.40 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
Cloak | linen cloak (1 def, 0 armour) linen cloak (1 def, 0 armour)2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | restful gold amulet of mastery (0.24 Technique / Conditioning) restful gold amulet of mastery (0.24 Technique / Conditioning)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -6% Talent mastery: +0.24 Technique / Conditioning Life regen: +0.50 Amulets can have magical properties. |
Inventory
movement infusion (1077% speed; 8 turns) movement infusion (1077% speed; 8 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1077% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 8 turns. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
blazebringer's dwarven-steel battleaxe (29-43.5 power, 2 apr) blazebringer's dwarven-steel battleaxe (29-43.5 power, 2 apr)Requires: - Strength 24 Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 29.0 - 43.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Damage conversion: 44% fire When wielded/worn: Changes resistances penetration: +11% fire Global speed: +5% Massive two-handed battleaxes. |
Wintertide (45-63 power, 10 apr) Wintertide (45-63 power, 10 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +45 ice When wielded/worn: Changes resistances: +25% cold Changes damage: +20% cold Light radius: +1 See invisible: +2 It can be used to generate a burst of ice, costing 8 power out of 18/18. The air seems to freeze around the blade of this sword, draining all heat from the area. It is said the Conclave created this weapon for their warmaster during the dark times of the first allure war. |
earthen elven-wood vilestaff of power (25-30 power, 5 apr, blight damage) earthen elven-wood vilestaff of power (25-30 power, 5 apr, blight damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 100% Mag Damage type: Blight Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Armour: +10 Changes damage: +25% blight Talent granted: +1 Command Staff Physical save: +7 Spellpower: +23 Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
Aetherwalk (6 def, 0 armour) Aetherwalk (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 4 When wielded/worn: Defense: +6 Fatigue: +1% Changes stats: +8 Cun / +8 Mag Changes resistances: +12% arcane Changes resistances cap: +5% arcane It can be used to phase door in range 6, radius 2, costing 24 power out of 24/24. A wispy purple aura surrounds these translucent black boots. |
Glewen the pair of hardened leather boots (4 def, 3 armour) Glewen the pair of hardened leather boots (4 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +4 Ranged Defense: +4 Fatigue: +3% Changes stats: +3 Str / +3 Con Damage when the wearer hits(melee): 4 temporal Changes resistances penetration: +5% arcane / +10% temporal Changes damage: +3% arcane Movement speed: +20% It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 3.9 Power cost: 25 out of 25/25. Range: 8.00 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
fearforged voratun plate armour of thunder (9 def, 16 armour) fearforged voratun plate armour of thunder (9 def, 16 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +7 Armour: +16 Defense: +9 Fatigue: +40% Changes stats: +8 Str / +9 Mag / +7 Con Changes resistances: +11% fire / +12% darkness / -17% light Physical save: +5 Spell save: +10 Mental save: +9 Spell crit. chance: +4% A suit of armour made of metal plates. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
By Aleran the Moltep Berserker level 20
76th Pyre 122nd year of Ascendancy at 05:11 see stats
By Aleran the Moltep Berserker level 36
79th Pyre 122nd year of Ascendancy at 13:25 see stats
By Aleran the Moltep Berserker level 37
1st Mirth 122nd year of Ascendancy at 04:14 see stats
By Aleran the Moltep Berserker level 10
75th Pyre 122nd year of Ascendancy at 02:53 see stats
By Aleran the Moltep Berserker level 20
76th Pyre 122nd year of Ascendancy at 05:11 see stats
By Aleran the Moltep Berserker level 30
78th Pyre 122nd year of Ascendancy at 03:38 see stats
By Aleran the Moltep Berserker level 40
1st Mirth 122nd year of Ascendancy at 13:56 see stats
By Aleran the Moltep Berserker level 31
78th Pyre 122nd year of Ascendancy at 14:42 see stats
By Aleran the Moltep Berserker level 35
79th Pyre 122nd year of Ascendancy at 11:02 see stats
By Aleran the Moltep Berserker level 27
77th Pyre 122nd year of Ascendancy at 11:57 see stats
Log
Aleran shrugs off the effect 'Blinded'!
Mandrake misses Aleran.
Mandrake hits Aleran for 103 light, 81 blight, 8 fire, 10 acid damage (total 201.10).
Aleran hits Mandrake for 44 fire damage.
Aleran misses Mandrake.
Mandrake hits Aleran for 13 acid damage.
Mandrake uses Re-assemble.
Mandrake hits Aleran for 13 acid damage.
Aleran misses Mandrake.
Mandrake casts Rune: Shielding.
A shield forms around Mandrake.
Mandrake hits Aleran for 124 physical, 7 acid, 8 fire, 10 acid, 76 physical, 8 fire, 10 acid damage (total 240.79).
Aleran hits Mandrake for 0 fire, 0 fire damage (total 0.00).
A part of Mandrake's bone shield regenerates.
Mandrake hits Aleran for 13 acid damage.
Aleran misses Mandrake.
Mandrake casts Bone Grab.
Aleran shrugs off the effect 'Pinned to the ground'!
Mandrake hits Aleran for 37 physical, 133 blight, 7 acid, 8 fire, 10 acid, 98 blight, 8 fire, 10 acid damage (total 309.01).
Aleran hits Mandrake for 0 fire, 0 fire damage (total 0.00).
Aleran is free from the acid.
Aleran calms down.
Mandrake casts Bone Spear.
Mandrake hits Aleran for 124 physical, 110 blight damage (total 233.31).
Mandrake killed Aleran!
Aleran hits Mandrake for 0 fire, 0 fire damage (total 0.00).
Aleran the level 40 moltep berserker was debilitated by noxious blight before falling to death by Mandrake on level 61 of The Arena.