Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Old RPG Tileset 1.0.0 Barbarian Class 1.0.0 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Dwarf |
| Class | Barbarian |
| Level / Exp | 15 / 78% |
| Size | medium |
| Lifes / Deaths | Killed by ritch larva at level 15 on the 17th Voratun 122nd year of Ascendancy at 21:33 5 / 1 |
Primary Stats
| Strength | 45 (base 41) |
| Dexterity | 8 (base 10) |
| Constitution | 26 (base 23) |
| Magic | 1 (base 2) |
| Willpower | 18 (base 15) |
| Cunning | 15 (base 14) |
Resources
| Life | -24/460 |
| Stamina | 136/162 |
| Healing Factor | 1 |
| Regeneration | 1.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +8% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 71 |
| Accuracy | 30 |
| Crit Chance | 16% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 30 |
| Accuracy | 30 |
| Crit Chance | 16% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 1 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 18.6 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 12 (30%) |
| Defense | 9.3 |
| Ranged Defense | 11.3 |
| Fatigue | 9 |
| Physical Save | 22.425 |
| Spell Save | 14.65 |
| Mental Save | 22.275 |
Defense: Resistances
| Blight | + 8%( 70%) |
| Light | + 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Blind Resistance | 22% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 50 damage for 4 turns. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Barbarian | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Technique / Executioner | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Effects
| detrimental effect | The target is hexed, creating an empathic bond with its victims. It takes 4% feedback damage from all damage done. Empathic Hex |
| detrimental effect | The target is poisoned, taking 1.50 nature damage per turn. Poisoned |
| beneficial effect | You gain 8% resistance against blight. Resolve |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| On feet | pair of iron boots of uncanny dodging (3 def, 3 armour) pair of iron boots of uncanny dodging (3 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 Ranged Defense: +2 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Around neck | shielding copper amulet of mastery (0.11 Cunning / Survival) shielding copper amulet of mastery (0.11 Cunning / Survival)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% light Talent mastery: +0.11 Cunning / Survival Blindness immunity: +22% Amulets can have magical properties. |
| In main hand | insidious dwarven-steel longsword of crippling (22.5-31.5 power, 4 apr) insidious dwarven-steel longsword of crippling (22.5-31.5 power, 4 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +15 insidious poison When wielded/worn: Physical crit. chance: +5.0% Sharp, long, and deadly. |
| On hands | hardened leather gloves (0 def, 2 armour) hardened leather gloves (0 def, 2 armour)1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | cured leather armour of command (7 def, 7 armour) cured leather armour of command (7 def, 7 armour)Requires: - Strength 14 Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +7 Defense: +7 Fatigue: +7% Changes stats: +1 Cun Mental save: +13 A suit of armour made of leather. |
| In off hand | steel longsword of crippling (13.5-18.9 power, 3 apr) steel longsword of crippling (13.5-18.9 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon crits: cripple the target When wielded/worn: Physical crit. chance: +6.0% Sharp, long, and deadly. |
Inventory
acidic steel mace (12-16.8 power, 3 apr) acidic steel mace (12-16.8 power, 3 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +1.0% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +7 acid Blunt and deadly. |
46 alchemist agate 46 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Achievements
Level 10
Got a character to level 10.By Kaek the Dwarf Barbarian level 10
17th Voratun 122nd year of Ascendancy at 01:20 see stats
Log
You destroy giant ice ant in a single blow!
You collect a new ingredient: ice ant stinger.
Kaek is invigorated by the attack!
Kaek is invigorated by the attack!
Kaek is invigorated by the attack!
Green ooze is poisoned!
Green ooze hits Kaek for 6 physical damage.
Giant ice ant hits Kaek for 3 physical, 2 cold, 2 cold damage (total 5.41).
Kaek hits giant ice ant for 194 physical damage.
Kaek killed giant ice ant!
Kaek hits green ooze for 131 physical damage.
Kaek killed green ooze!
Kaek hits ritch larva for 55 physical damage.
Kaek hits green ooze for 122 physical, 3 nature, 61 physical damage (total 184.30).
Kaek killed green ooze!
Ritch larva hits Kaek for 3 physical damage.
Green ooze hits Kaek for 6 physical, 1 nature, 3 physical damage (total 8.01).
Kaek is invigorated by the attack!
You killed 3 enemies in a single turn! The public is excited!
Green ooze hits Kaek for 2 nature damage.
Kaek is invigorated by the attack!
Ritch larva hits Kaek for 37 blight damage.
Talent Infusion: Regeneration is ready to use.
Kaek is invigorated by the attack!
Green ooze hits Kaek for 2 nature damage.
Kaek is invigorated by the attack!
Ritch larva hits Kaek for 36 blight damage.
Ritch larva killed Kaek!
Kaek the level 15 dwarf barbarian was fouled to death by a ritch larva on level 19 of The Arena.
