Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 0.9.43 |
| Addons | Daft Punk Soundtrack 0.9.43 Old RPG Tileset 0.9.43 Wights 3.9.43 |
| Campaign | Arena |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Marauder |
| Level / Exp | 1 / 24% |
| Size | small |
| Lifes / Deaths | Killed by giant brown ant at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:40 1 / 1 |
Primary Stats
| Strength | 12 (base 15) |
| Dexterity | 14 (base 16) |
| Constitution | 5 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 16 (base 10) |
| Cunning | 15 (base 11) |
Resources
| Life | -4/80 |
| Stamina | 101/115 |
| Healing Factor | 1 |
| Regeneration | 12.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 6 |
| Accuracy | 20 |
| Crit Chance | 6% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 4 |
| Accuracy | 20 |
| Crit Chance | 6% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17.2 |
| Crit Chance | 2% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 2.4 |
| Ranged Defense | 2.4 |
| Fatigue | 11 |
| Physical Save | 5.95 |
| Spell Save | 9.1 |
| Mental Save | 10.85 |
Defense: Resistances
| All | + 14%( 70%) |
Defense: Immunities
| Confusion Resistance | 35% |
Inscriptions (2/3)
| Infusion | Effective talent level: 1.0 RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Infusion | Effective talent level: 1.0 WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual weapons | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Thuggery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Field control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/10 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target ignores pain, reducing all damage taken by 14%. Pain Suppression |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+2 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Main armor | rough leather armour (1 def, 2 armour) rough leather armour (1 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +1 Fatigue: +6% A suit of armour made of leather. |
| In main hand | iron dagger (4-5.2 power, 5 apr) iron dagger (4-5.2 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 4.0 - 5.2 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| In off hand | iron dagger (5-6.5 power, 5 apr) iron dagger (5-6.5 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.0 - 6.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| On head | iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
psychic's healing infusion (heal 393) psychic's healing infusion (heal 393)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: 1 turn Description: Activate the infusion to heal yourself for 393 life. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Achievements
Log
Giant white ant hits Punch for 3 physical damage.
Punch performs a critical strike!
Punch hits giant white ant for 11 physical, 4 physical damage (total 14.25).
Giant white ant hits Punch for 3 physical damage.
Punch hits giant white ant for 8 physical damage.
Punch killed giant white ant!
Giant brown mouse misses Punch.
You destroy giant brown mouse in a single blow!
Punch hits giant brown mouse for 7 physical damage.
Punch killed giant brown mouse!
Giant white ant hits Punch for 8 physical damage.
Giant grey rat hits Punch for 5 physical damage.
Punch hits giant grey rat for 6 physical, 5 physical damage (total 10.38).
Giant white ant hits Punch for 8 physical damage.
Giant brown ant hits Punch for 7 physical damage.
Punch hits giant brown ant for 6 physical, 5 physical damage (total 11.00).
Giant grey rat hits Punch for 5 physical damage.
Giant white ant hits Punch for 7 physical damage.
Giant brown ant hits Punch for 7 physical damage.
Giant white mouse hits Punch for 3 physical damage.
Punch uses Infusion: Wild.
Punch lessens the pain.
Punch uses Infusion: Regeneration.
Punch starts regenerating health quickly.
Giant grey rat hits Punch for 5 physical damage.
Giant white ant hits Punch for 7 physical damage.
Giant white ant killed Punch!
Giant brown ant hits Punch for 7 physical damage.
Giant brown ant killed Punch!
Punch the level 1 yeek marauder was bludgeoned to death by a giant brown ant on level 1 of The Arena.
