Hellmai the level 3 Krog Bulwark by Hellmai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassBulwark
Level / Exp3 / 22%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength23 (base 20)
Dexterity11 (base 12)
Constitution18 (base 16)
Magic8 (base 10)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life-7/196
Stamina81/111
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue20
Physical Save14
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 23 turns (stop reason: all resources and life at maximum).


Hellmai picks up (k.):
stabilizing rough leather cap of constitution (+2) (0 def, 1 armour).
Hellmai picks up (m.):
iron shield (0 def, 2 armour, 10-12 power, 21.5 block).
Hellmai picks up (b.):
movement infusion of the titan (speed 445%; cd 8).
You pickup 0.55 gold pieces.

Hellmai picks up (d.):
wild infusion (res 15%; magical; dur 2; cd 13).
Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (multi-hued drake hatchling)).

Hellmai deactivates
Shield Wall.
Hellmai activates
Shield Wall.
Multi-hued drake hatchling uses
Ice Claw.
Hellmai attunes to the damage.

Multi-hued drake hatchling uses
Ice Claw.
Hellmai is recovering from the damage!

Multi-hued drake hatchling hits Hellmai for 64 cold damage.
Melee retaliation hits Multi-hued drake hatchling for
3 fire, 2 cold (6 total damage).
Multi-hued drake hatchling hits Multi-hued drake hatchling for 54 cold damage.
Multi-hued drake hatchling hits Hellmai for 62 cold damage.
Multi-hued drake hatchling hits Multi-hued drake hatchling for 48 cold damage.
Melee retaliation hits Multi-hued drake hatchling for
2 fire, 2 cold (5 total damage).
Multi-hued drake hatchling uses
Ice Claw.
Multi-hued drake hatchling hits Multi-hued drake hatchling for 59 cold damage.
Multi-hued drake hatchling hits Hellmai for 64 cold damage.
Melee retaliation hits Multi-hued drake hatchling for
3 fire, 2 cold (5 total damage).
Hellmai the level 3 krog bulwark was cooled to death by a multi-hued drake hatchling on level 1 of Ruins of Kor'Pul.