Ma-Jimmy the level 10 Ogre Archmage by ushnor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassArchmage
Level / Exp10 / 26%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution19 (base 10)
Magic47 (base 34)
Willpower20 (base 21)
Cunning19 (base 14)

Resources

Life227/227
Mana148/148
Healing Factor1.0791723257555
Regeneration0.26979308143888

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage20
Accuracy8
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+10%
Cold+6%
All0%
Lightning+19%
Temporal+6%
Mind+22%
Fire+9%
Darkness+6%

Offense: Damage Penetration

Physical+10%
Lightning+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense12
Ranged Defense12
Fatigue1
Physical Save22
Spell Save26
Mental Save22

Defense: Resistances

Acid+ 13%( 70%)
Arcane+ 19%( 70%)
Cold+ 10%( 70%)
All+ 7%( 70%)
Darkness+ 10%( 70%)
Light+ 10%( 70%)
Mind+ 16%( 70%)
Lightning+ 13%( 70%)
Fire+ 10%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Disarm Resistance21%
Silence Resistance23%
Instadeath Resistance100%
Confusion Resistance27%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
4/5
4/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Ma-Jimmy the Ogre Archmage level 10
7th Mirth 122nd year of Ascendancy at 07:14
see stats
Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Ma-Jimmy the Ogre Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:08
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Ma-Jimmy the Ogre Archmage level 9
3rd Mirth 122nd year of Ascendancy at 22:35
see stats

Log

The shield around Ma-Jimmy crumbles.
Ma-Jimmy calms down.

Talent Chain Lightning is ready to use.
Talent Arcane Vortex is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Ma-Jimmy picks up (j.):
Borirodar the Frostcutter (0 def, 1 armour).
Ma-Jimmy picks up (b.):
regeneration infusion (heal 70; 15 cd).
You pickup 0.90 gold pieces.

Ma-Jimmy picks up (t.):
Xanalralaith the brass lantern.
Talent Ogric Wrath is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Ma-Jimmy wears (replacing
rough leather cap 'Pyreglory' (0 def, 1 armour)): rough leather cap 'Lightningguile' (0 def, 3 armour).

You gain 9.63 gold from the transmogrification of
Xanalralaith the brass lantern.
You gain 6.04 gold from the transmogrification of
iron helm 'Ichorire' (0 def, 3 armour).
You gain 5.40 gold from the transmogrification of
Puresun (0 def, 1 armour).
You gain 5.52 gold from the transmogrification of
Borirodar the Frostcutter (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 4.16 gold from the transmogrification of
pair of iron boots 'Strikesage' (0 def, 3 armour).
You gain 6.86 gold from the transmogrification of
pair of iron boots 'Burnwrack' (0 def, 3 armour).
You gain 1.17 gold from the transmogrification of
cleansing iron plate armour of fire resistance (0 def, 7 armour).
You gain 6.19 gold from the transmogrification of
Polybrelaith the iron mail armour (2 def, 12 armour).
You gain 0.25 gold from the transmogrification of
iron dagger (100% power, 5 apr).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (100% power, 2 apr, light element).
You gain 0.71 gold from the transmogrification of
regeneration infusion (heal 70; 15 cd).
There is a way to the previous level here (press '' or right click to use).