Beoduldil the level 9 Orc Necromancer by Dem

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignOrcs
ModeNormal Exploration
SexMale
RaceOrc
ClassNecromancer
Level / Exp9 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 13)
Constitution11 (base 10)
Magic32 (base 33)
Willpower16 (base 15)
Cunning16 (base 15)

Resources

Life183/183
Mana146/146
Soul12/12
Healing Factor1.1182872928177
Regeneration0.27957182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage14
Accuracy8
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower29
Crit Chance11%
Speed1

Offense: Mind

Mindpower17
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+20%
Darkness+15%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save21
Spell Save21
Mental Save17

Defense: Resistances

Lightning+ 16%( 70%)
Cold+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
2/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
2/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active
active

Equipment

On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


You are yanked out of this place!

Beoduldil wears:
rough leather belt of carrying.

Beoduldil wears:
savior's copper ring of frost (+20%).

You collect a new ingredient:
lump of iron (1).
You gain 2.22 gold from the melting of
deadly pouch of iron shots of vileness (17/17, 17.5-21 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.30 gold from the melting of
balanced iron waraxe (13-18.2 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron waraxe of massacre (15.5-21.7 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 20.00 gold from the melting of
Signal.
You gain 2.81 gold from the melting of
cruel elm vilestaff of fate (10-12 power, 2 apr, darkness element).
You gain 2.70 gold from the melting of
steady elm longbow of lightning.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Headlamp.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.50 gold from the melting of
schematic: Back Support.
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Armour Reinforcement.
There is a Entrance to the Yeti Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 45th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:05.


Beoduldil deactivates
Blurred Mortality.
Beoduldil deactivates
Necrotic Aura.