Lyod the level 11 Higher Summoner by shadowdin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassSummoner
Level / Exp11 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic11 (base 10)
Willpower39 (base 32)
Cunning34 (base 26)

Resources

Life281/281
Equilibrium0
Healing Factor1
Regeneration0.95

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+102%

Vision

Sight13
Lite2
Infravision11

Offense: Mainhand

Damage10
Accuracy26
Crit Chance11%
APR24
Speed1.00

Offense: Offhand

Damage8
Accuracy26
Crit Chance10%
APR18
Speed1.00

Offense: Spell

Spellpower11
Crit Chance8%
Speed1

Offense: Mind

Mindpower35.45
Crit Chance13%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense10.7
Ranged Defense10.7
Fatigue8
Physical Save13.35
Spell Save17.5
Mental Save22.775

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Blind Resistance28%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
5/5
5/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
2/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
3/5
0/5
0/5
Cunning / Survival1.20
5/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done
done
done
active
done

Equipment

On feet
Light source
On head
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Lyod the Higher Summoner level 10
5th Mirth 122nd year of Ascendancy at 03:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Lyod the Higher Summoner level 8
79th Pyre 122nd year of Ascendancy at 20:59
see stats

Log

Rested for 26 turns (stop reason: all resources and life at maximum).

Lyod picks up (f.):
spiked cured leather armour of fire resistance (2 def, 4 armour).
Lyod picks up (f.):
prismatic cured leather armour of command (9 def, 8 armour).
Lyod picks up (a.):
hateful dwarven-steel dagger of dampening (17.5-22.75 power, 7 apr).
Lyod picks up (a.):
glacial steel dagger of amnesia (13-16.9 power, 6 apr).
Lyod picks up (h.):
bladed iron helm (0 def, 3 armour).
Lyod picks up (k.):
flaming quiver of ash arrows of paradox (17/21, 21-29.4 power, 7 apr).
Lyod picks up (j.):
prismatic cured leather armour of command (9 def, 8 armour).
Lyod picks up (c.):
swiftstrike ash longbow of fire.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


You gain 2.77 gold from the transmogrification of
flaming quiver of ash arrows of paradox (17/21, 21-29.4 power, 7 apr).
You gain 1.49 gold from the transmogrification of
spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 3.58 gold from the transmogrification of
prismatic cured leather armour of command (9 def, 8 armour).
You gain 3.59 gold from the transmogrification of
prismatic cured leather armour of command (9 def, 8 armour).
You gain 1.60 gold from the transmogrification of
bladed iron helm (0 def, 3 armour).
You gain 3.82 gold from the transmogrification of
swiftstrike ash longbow of fire.
You gain 3.20 gold from the transmogrification of
hateful dwarven-steel dagger of dampening (17.5-22.75 power, 7 apr).
You gain 3.62 gold from the transmogrification of
glacial steel dagger of amnesia (13-16.9 power, 6 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


There is a Mark of the Spellblaze here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.