Skelar the level 4 Skeleton Archer by karagy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp4 / 92%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity33 (base 26)
Constitution14 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 13)

Resources

Life168/168
Stamina122/122
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.342941493866
See Invisible23.342941493866

Offense: Mainhand

Damage34
Accuracy40
Crit Chance5%
APR1
Speed0.91

Offense: Spell

Spellpower17
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense16
Ranged Defense16
Fatigue5
Physical Save11
Spell Save24
Mental Save13

Defense: Resistances

Temporal+ 10%( 70%)
Light+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
On feet
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-16.8 power, 2 apr).
You gain 2.05 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Pin Down is ready to use.
There is a next level (necrotic air) here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Talent Bone Armour is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a next level (necrotic air) here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).