









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Showing Items Tier in Inventory 1.5.5This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! EquipDoll - Clean Item Names 1.5.5Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Male |
| Race | Ogre |
| Class | Doombringer |
| Level / Exp | 18 / 82% |
| Size | big |
| Lifes / Deaths | Killed by Silethra the rattlesnake at level 5 on the 79th Pyre 122nd year of Ascendancy at 05:56 / 112Killed by Silethra the rattlesnake at level 5 on the 79th Pyre 122nd year of Ascendancy at 07:26 Killed by Silethra the rattlesnake at level 5 on the 79th Pyre 122nd year of Ascendancy at 09:02 Killed by Silethra the rattlesnake at level 5 on the 79th Pyre 122nd year of Ascendancy at 10:33 Killed by Xanatta the brown bear at level 5 on the 79th Pyre 122nd year of Ascendancy at 15:13 Killed by Emelanor the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 17:38 Killed by Ce'Nuna the large brown snake at level 6 on the 79th Pyre 122nd year of Ascendancy at 22:21 Killed by Aribrelle the large white snake at level 6 on the 1st Mirth 122nd year of Ascendancy at 07:41 Killed by Aribrelle the large white snake at level 6 on the 1st Mirth 122nd year of Ascendancy at 09:17 Killed by Aribrelle the large white snake at level 6 on the 1st Mirth 122nd year of Ascendancy at 10:51 Killed by Poleldavea the brown bear at level 6 on the 1st Mirth 122nd year of Ascendancy at 14:16 Killed by Liseldarith the wolf at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:28 Killed by ritch flamespitter at level 7 on the 2nd Mirth 122nd year of Ascendancy at 10:45 Killed by Norgos, the Guardian at level 7 on the 2nd Mirth 122nd year of Ascendancy at 21:19 Killed by Arydhekira the black bear at level 8 on the 3rd Mirth 122nd year of Ascendancy at 01:10 Killed by Arydhekira the black bear at level 8 on the 3rd Mirth 122nd year of Ascendancy at 02:47 Killed by Arydhekira the black bear at level 8 on the 3rd Mirth 122nd year of Ascendancy at 04:39 Killed by Gloreralaith the deformed war bear at level 8 on the 5th Mirth 122nd year of Ascendancy at 06:41 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 08:28 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 09:59 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 11:31 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 12:18 Killed by Gloreralaith the deformed war bear at level 8 on the 5th Mirth 122nd year of Ascendancy at 13:57 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 15:27 Killed by Gloreralaith the deformed war bear at level 8 on the 5th Mirth 122nd year of Ascendancy at 17:17 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 19:00 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 20:32 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 20:56 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 22:24 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 22:46 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 22:59 Killed by Mayutira the gloomy great wolf at level 8 on the 5th Mirth 122nd year of Ascendancy at 23:35 Killed by Cyrudanne the deformed giant venus flytrap at level 8 on the 6th Mirth 122nd year of Ascendancy at 05:10 Killed by Cyrudanne the deformed giant venus flytrap at level 8 on the 6th Mirth 122nd year of Ascendancy at 06:21 Killed by Ogre Doomer at level 8 on the 6th Mirth 122nd year of Ascendancy at 07:42 Killed by Cyrudanne the deformed giant venus flytrap at level 8 on the 6th Mirth 122nd year of Ascendancy at 08:07 Killed by Cyrudanne the deformed giant venus flytrap at level 8 on the 6th Mirth 122nd year of Ascendancy at 08:27 Killed by Cyrawyn the deformed giant venus flytrap at level 9 on the 6th Mirth 122nd year of Ascendancy at 20:28 Killed by Veloserin the sick wolf at level 9 on the 7th Mirth 122nd year of Ascendancy at 00:33 Killed by Ce'Nirivena the deformed black bear at level 9 on the 8th Mirth 122nd year of Ascendancy at 13:22 Killed by war hound at level 9 on the 8th Mirth 122nd year of Ascendancy at 18:48 Killed by Neronn the deformed grizzly bear at level 9 on the 9th Mirth 122nd year of Ascendancy at 04:59 Killed by Neronn the deformed grizzly bear at level 9 on the 9th Mirth 122nd year of Ascendancy at 06:51 Killed by Neronn the deformed grizzly bear at level 9 on the 9th Mirth 122nd year of Ascendancy at 07:27 Killed by Mayurina the deformed giant venus flytrap at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:15 Killed by Xemiwyn the gloomy poison ivy at level 10 on the 9th Mirth 122nd year of Ascendancy at 12:27 Killed by Bethethra the sick wolf at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:53 Killed by deformed giant venus flytrap at level 11 on the 10th Mirth 122nd year of Ascendancy at 07:39 Killed by Ivona the slaver at level 11 on the 1st Dusk 122nd year of Ascendancy at 13:54 Killed by Ivona the slaver at level 11 on the 1st Dusk 122nd year of Ascendancy at 15:11 Killed by Ivona the slaver at level 11 on the 1st Dusk 122nd year of Ascendancy at 19:06 Killed by enthralled slave at level 11 on the 1st Dusk 122nd year of Ascendancy at 22:08 Killed by enthralled slave at level 11 on the 2nd Dusk 122nd year of Ascendancy at 01:08 Killed by Xurelaith the slaver at level 11 on the 2nd Dusk 122nd year of Ascendancy at 07:09 Killed by Isitta the slaver at level 11 on the 2nd Dusk 122nd year of Ascendancy at 11:12 Killed by enthralled slave at level 11 on the 2nd Dusk 122nd year of Ascendancy at 11:25 Killed by slaver at level 11 on the 2nd Dusk 122nd year of Ascendancy at 12:52 Killed by enthralled slave at level 11 on the 2nd Dusk 122nd year of Ascendancy at 19:20 Killed by Ivitta the slaver at level 11 on the 2nd Dusk 122nd year of Ascendancy at 19:55 Killed by Polurewe the slaver at level 11 on the 3rd Dusk 122nd year of Ascendancy at 02:20 Killed by enthralled slave at level 11 on the 3rd Dusk 122nd year of Ascendancy at 07:07 Killed by cold drake hatchling at level 11 on the 29th Dusk 122nd year of Ascendancy at 09:22 Killed by Glorissra the cold drake hatchling at level 11 on the 29th Dusk 122nd year of Ascendancy at 11:33 Killed by Unmunixa the dwarf at level 13 on the 59th Dusk 122nd year of Ascendancy at 01:57 Killed by Adkin the thalore at level 13 on the 59th Dusk 122nd year of Ascendancy at 03:16 Killed by Adkin the thalore at level 13 on the 59th Dusk 122nd year of Ascendancy at 04:01 Killed by Unmunixa the dwarf at level 13 on the 59th Dusk 122nd year of Ascendancy at 05:32 Killed by Ce'Noba the polar bear at level 13 on the 71st Dusk 122nd year of Ascendancy at 09:22 Killed by Lisatha the black bear at level 13 on the 71st Dusk 122nd year of Ascendancy at 22:50 Killed by Mayira the brown bear at level 13 on the 72nd Dusk 122nd year of Ascendancy at 01:06 Killed by Poleth the grizzly bear at level 14 on the 72nd Dusk 122nd year of Ascendancy at 04:33 Killed by Emelarawyn the grizzly bear at level 14 on the 72nd Dusk 122nd year of Ascendancy at 08:26 Killed by Vorarin the brown bear at level 14 on the 72nd Dusk 122nd year of Ascendancy at 17:13 Killed by Layulrana the brown bear at level 14 on the 73rd Dusk 122nd year of Ascendancy at 21:01 Killed by Poranor the brown bear at level 14 on the 73rd Dusk 122nd year of Ascendancy at 23:24 Killed by Poranor the brown bear at level 14 on the 74th Dusk 122nd year of Ascendancy at 00:40 Killed by Gevena the black bear at level 14 on the 74th Dusk 122nd year of Ascendancy at 15:35 Killed by Adybrelralle the brown bear at level 14 on the 74th Dusk 122nd year of Ascendancy at 23:43 Killed by Xerassra the brown bear at level 14 on the 75th Dusk 122nd year of Ascendancy at 01:33 Killed by Xerassra the brown bear at level 14 on the 75th Dusk 122nd year of Ascendancy at 03:03 Killed by Polyba the cave bear at level 15 on the 76th Dusk 122nd year of Ascendancy at 12:30 Killed by Polyba the cave bear at level 15 on the 76th Dusk 122nd year of Ascendancy at 13:38 Killed by Polyba the cave bear at level 15 on the 76th Dusk 122nd year of Ascendancy at 15:28 Killed by Polyba the cave bear at level 15 on the 76th Dusk 122nd year of Ascendancy at 16:50 Killed by Polyba the cave bear at level 15 on the 76th Dusk 122nd year of Ascendancy at 17:36 Killed by Polyba the cave bear at level 15 on the 76th Dusk 122nd year of Ascendancy at 18:28 Killed by Ivoba the brown bear at level 15 on the 77th Dusk 122nd year of Ascendancy at 12:15 Killed by Ivoba the brown bear at level 15 on the 77th Dusk 122nd year of Ascendancy at 13:30 Killed by Lisithra the brown bear at level 15 on the 78th Dusk 122nd year of Ascendancy at 13:39 Killed by Lisithra the brown bear at level 15 on the 78th Dusk 122nd year of Ascendancy at 14:42 Killed by Lisithra the brown bear at level 15 on the 78th Dusk 122nd year of Ascendancy at 15:29 Killed by Lisithra the brown bear at level 15 on the 78th Dusk 122nd year of Ascendancy at 16:17 Killed by Borius, Avatar of Bearness at level 15 on the 79th Dusk 122nd year of Ascendancy at 01:47 Killed by Ivalaith the cave bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 12:54 Killed by Ivalaith the cave bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 13:54 Killed by Ivalaith the cave bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 15:25 Killed by Saluyanne the war bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 16:14 Killed by Saluyanne the war bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 17:44 Killed by Mayuta the polar bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 19:26 Killed by Mayuta the polar bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 21:11 Killed by Mayuta the polar bear at level 16 on the 79th Dusk 122nd year of Ascendancy at 22:59 Killed by Mayuta the polar bear at level 16 on the 1st Time of Equilibrium 122nd year of Ascendancy at 00:29 Killed by Ilirki the thalore at level 16 on the 15th Haze 122nd year of Ascendancy at 10:17 Killed by Hallowed Ghost at level 16 on the 15th Haze 122nd year of Ascendancy at 11:54 Killed by skeleton mage at level 16 on the 20th Haze 122nd year of Ascendancy at 00:47 Killed by degenerated skeleton archer at level 17 on the 21st Haze 122nd year of Ascendancy at 22:29 Killed by Emeledathra the ghoulking at level 17 on the 23rd Haze 122nd year of Ascendancy at 22:14 Killed by Velomiba the ghast at level 17 on the 24th Haze 122nd year of Ascendancy at 16:28 Killed by skeleton mage at level 17 on the 26th Haze 122nd year of Ascendancy at 21:58 Killed by Subject Z at level 18 on the 27th Haze 122nd year of Ascendancy at 23:14 Killed by Xoda the greater shivgoroth at level 18 on the 35th Haze 122nd year of Ascendancy at 08:27 Killed by Mayemira the shivgoroth at level 18 on the 36th Haze 122nd year of Ascendancy at 23:52 |
Primary Stats
| Strength | 44 (base 41) |
| Dexterity | 17 (base 10) |
| Constitution | 12 (base 12) |
| Magic | 55 (base 39) |
| Willpower | 22 (base 10) |
| Cunning | 32 (base 11) |
Resources
| Life | 526/526 |
| Stamina | 181/181 |
| Vim | 182/182 |
| Healing Factor | 1.1164835164835 |
| Regeneration | 0.27912087912089 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 70 |
| Accuracy | 44 |
| Crit Chance | 17% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 42 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +19% |
| Light | +10% |
| Lightning | +10% |
| Mind | +9% |
| Physical | +5% |
| Fire | +14% |
| All | 0% |
Offense: Damage Penetration
| Blight | +10% |
| Acid | +20% |
| Arcane | +5% |
Defense: Base
| Armour (hardiness) | 38.317011280365 (88.452380952381%) |
| Defense | 23 |
| Ranged Defense | 30 |
| Fatigue | 19 |
| Physical Save | 40 |
| Spell Save | 44 |
| Mental Save | 43 |
Defense: Resistances
| Acid | + 18%( 70%) |
| Physical | + 5%( 70%) |
| All | 0%( 70%) |
| Lightning | + 35%( 70%) |
| Light | + 33%( 70%) |
| Darkness | + 3%( 70%) |
| Arcane | + 5%( 70%) |
| Fire | + 37%( 70%) |
| Nature | + 9%( 70%) |
Defense: Immunities
| Teleport Resistance | 15% |
| Stun Resistance | 25% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 5 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Biting GaleUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 25.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns (with power 15 vs. physical save). The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 24% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. |
Class Talents
| Corruption / Torture | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Wrath | 1.30 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.20 |
| 2/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Corruption / Brutality | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Oppression | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic strength | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 3/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Hexes | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 4/5 |
| 2/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Heart of the Gloom. Escort: lost warrior (level 1 of Heart of the Gloom)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Norgos Lair. Escort: temporal explorer (level 3 of Norgos Lair)As a reward you improved Magic by +2. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed bloated horror heart. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one vial of squid ink. However annoying this will be for you to gather, I promise that the reek it produces in my lab will prove even more annoying.' * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Gemira (5 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +5 (+3 eff.) Ranged Defense: +4 (+2 eff.) Fatigue: +3% Effects on melee hit: * 20 arcane resource burn Changes resistances: +6% acid / +3% nature / +9% lightning Changes resistances penetration: +20% acid Spell save: +30 (+10 eff.) A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (72 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Porinne the linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Effects on melee hit: * Slows global speed by 15% Changes stats: +6 Mag Changes resistances: +16% fire / +6% nature / +3% light Changes damage: +11% fire A pointy cloth hat, very wizardly... |
| Tool | Elida the ash wand of clairvoyance [power 10] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 2 When wielded/worn: Changes resistances penetration: +5% arcane Grants telepathy: Humanoid/Orc Maximum vim: +6.00 Spell crit. chance: +1% It can be used to reveal the area around you, dispelling darkness (radius 10, power 66 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | steel ring 'Hanuvon'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +11 (+4 eff.) Defense: +9 (+5 eff.) Ranged Defense: +9 (+4 eff.) Changes stats: +5 Cun / +8 Dex Changes resistances: +20% lightning / +3% darkness Changes damage: +10% lightning Rings can have magical properties. |
| On fingers | Daimidrarim the voratun ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +4 Wil Changes resistances: +6% lightning Changes damage: +15% acid Physical save: +12 (+4 eff.) Mental save: +14 (+5 eff.) Stun/Freeze immunity: +20% Teleport immunity: +15% Rings can have magical properties. |
| Around waist | rough leather belt 'Berygorig'Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +2 Mag Changes resistances penetration: +10% blight Spell save: +6 (+2 eff.) Mana each turn: +0.20 Mana when firing critical spell: +2.00 Maximum mana: +124.00 Spell crit. chance: +2% A belt that goes around your waist. |
| In main hand | Gilodegrim the dwarven-steel battleaxe (41.5-62.25 power, 2 apr)Requires: - Strength 24 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 41.5 - 62.3 Uses stat: 120% Str Damage type: Mind Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 49% chance to cause random gloom Damage (Melee): +23 mind When wielded/worn: Effects on melee hit: * Slows global speed by 15% Changes stats: +8 Cun / +5 Wil Changes resistances: +5% arcane Changes damage: +9% mind Spell save: +3 (+1 eff.) Massive two-handed battleaxes. |
| On hands | iron gauntlets 'Brightwitch' (0 def, 1 armour)Requires: - Talent Heavy Armour Training Infused by nature 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 acid Changes resistances: +6% acid Changes damage: +4% acid / +3% fire Critical mult.: +5.00% Heals friendly targets nearby when you use a nature summon: +40 Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Eilinilevena (10 def, 12 armour)Requires: - Strength 28 - Talent Heavy Armour Training Infused by nature Infused by psionic forces 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 When wielded/worn: Armour: +12 Defense: +10 (+5 eff.) Fatigue: +16% Changes stats: +6 Cun / +5 Wil Reduces incoming crit damage: 10.00% Physical save: +30 (+10 eff.) Mental save: +24 (+8 eff.) Stun/Freeze immunity: +5% Maximum life: +31.00 A suit of armour made of mail. |
| Cloak | Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Chronomancy / Gravity +0.10 Spell / Stone +0.10 Chronomancy / Matter +0.20 Spell / Earth Spellpower: +6 (+2 eff.) It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 86.99 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
| Around neck | Daimysagen the steel amuletPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +4 Changes stats: +4 Mag Changes resistances: +6% acid / +21% fire Reduces incoming crit damage: 15.00% Spell save: +9 (+3 eff.) Amulets can have magical properties. |
Inventory
wild infusion of the warrior (resist 14%; cure mental, physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the wizard (resist 24%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 24% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
YvuriarinPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Mag / +2 Wil / +3 Cun Physical save: +14 (+5 eff.) Spell save: +6 (+2 eff.) Mental save: +14 (+5 eff.) Confusion immunity: +21% Spellpower: +11 (+4 eff.) Rings can have magical properties. |
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
elemental dwarven-steel greatmaul (42-63 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 42.0 - 63.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +14% acid / +10% fire / +13% lightning / +13% cold Massive two-handed mauls. |
Singeshear the stralite greatsword (55-88 power, 3 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 55.0 - 88.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Burst (radius 2) on crit: +8 fire When wielded/worn: Effects on melee hit: * 30% chance to corrode armour by 30% Damage when hit (Melee): 12 acid Changes resistances penetration: +5% acid Changes damage: +6% acid / +3% fire Massive two-handed swords. |
flaming dwarven-steel greatsword of crippling (36-57.6 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 36.0 - 57.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * cripple the target Burst (radius 1) on hit: +12 fire When wielded/worn: Physical crit. chance: +10.0% Massive two-handed swords. |
voratun greatsword 'Prismveil' (62.5-100 power, 4 apr)Requires: - Strength 48 Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.5 - 100.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +41 insidious poison When wielded/worn: Changes stats: +4 Str / +6 Cun / +2 Con Grants telepathy: Dragon Humanoid/Orc Light radius: +3 Massive two-handed swords. |
thick linen cloak of the Shaloren (1 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+1 eff.) Changes stats: +2 Mag / +1 Wil Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Frost Treads (1 def, 4 armour)Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Isanor the Vilequarry (3 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +3 (+2 eff.) Ranged Defense: +3 (+1 eff.) Fatigue: +2% Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 12 nature Changes resistances: +6% nature / +6% fire Changes resistances penetration: +5% nature / +10% fire Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Iron Mail of Bloodletting (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +0.50 Healing mod.: +30% Activating this item is instant. It can be used to activate talent Bloodcasting (costing 60 power out of 60/60) : Effective talent level: 2.0 Power cost: 60 out of 60/60. Range: 10 Travel Speed: instantaneous Is: a spell Description: For 4 turns, your corruption spells will consume health instead of vim if their cost is higher than your vim. Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
stralite mail armour 'Dawnradiance' (13 def, 14 armour)Requires: - Strength 38 - Talent Heavy Armour Training Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +14 Defense: +13 (+7 eff.) Ranged Defense: +9 (+4 eff.) Fatigue: +16% Damage when hit (Melee): 8 light Changes stats: +6 Cun / +7 Wil Physical save: +6 (+2 eff.) Mental save: +15 (+5 eff.) A suit of armour made of mail. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
255 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 40 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Rhivor the RainkillerCrafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Damage when hit (Melee): 12 nature Changes stats: +9 Cun Changes resistances penetration: +15% mind Changes damage: +24% mind / +18% nature Light radius: -6 Infravision radius: +7 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Ogre Doomer the Ogre Doombringer level 15
79th Dusk 122nd year of Ascendancy at 02:51 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Ogre Doomer the Ogre Doombringer level 13
67th Dusk 122nd year of Ascendancy at 08:43 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Ogre Doomer the Ogre Doombringer level 5
79th Pyre 122nd year of Ascendancy at 04:37 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Ogre Doomer the Ogre Doombringer level 10
9th Mirth 122nd year of Ascendancy at 08:28 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Ogre Doomer the Ogre Doombringer level 11
7th Flare 122nd year of Ascendancy at 23:07 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Ogre Doomer the Ogre Doombringer level 6
1st Mirth 122nd year of Ascendancy at 17:04 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Ogre Doomer the Ogre Doombringer level 15
76th Dusk 122nd year of Ascendancy at 10:52 see stats
Log
Something hits Ogre Doomer for 143 cold damage.
Ultimate shivgoroth's glacial vapour area effect hits Ogre Doomer for 9 cold damage.
Shivgoroth's glacial vapour area effect hits Ogre Doomer for 7 cold damage.
Ultimate shivgoroth's Ice Shards hits Ogre Doomer for 83 cold damage.
Mayemira the shivgoroth casts Manathrust.
Mayemira the shivgoroth hits Ogre Doomer for 150 arcane damage.
Ultimate shivgoroth's glacial vapour area effect hits Ogre Doomer for 9 cold damage.
Mayemira the shivgoroth casts Lightning.
Mayemira the shivgoroth hits Ogre Doomer for 167 lightning damage.
Ogre Doomer the level 18 ogre doombringer was shocked to death by Mayemira the shivgoroth on level 2 of Santascape.
Ogre Doomer deactivates Eternal Suffering.
Ogre Doomer's is no longer blazing.
Ogre Doomer deactivates Share the Pain.
Ogre Doomer's weapon stops glowing.
Ogre Doomer deactivates Abyssal Shield.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Mayemira the shivgoroth killed Ogre Doomer!
Resting starts...
Talent Burning Sacrifice is ready to use.
Today is the 37th Haze of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Talent Voracious Blade is ready to use.
Talent Eternal Suffering is ready to use.
Talent Share the Pain is ready to use.
Talent Abyssal Shield is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).
Saving done.
































































































