Tyr the level 10 Higher Berserker by mr_ripley9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassBerserker
Level / Exp10 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 24)
Dexterity15 (base 11)
Constitution28 (base 28)
Magic19 (base 16)
Willpower14 (base 10)
Cunning15 (base 10)

Resources

Life350/350
Stamina117/117
Healing Factor1.2456298990388
Regeneration4.5684061700396

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3
See Stealth5
See Invisible16

Offense: Mainhand

Damage51
Accuracy26
Crit Chance4%
APR25
Speed0.90

Offense: Spell

Spellpower25
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Light+10%
All0%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)25.08934837382 (81.151787968034%)
Defense14
Ranged Defense14
Fatigue25
Physical Save23
Spell Save25
Mental Save10

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 43%( 70%)
Mind+ 10%( 70%)
Cold+ 19%( 70%)
All+ 4%( 70%)

Defense: Immunities

Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
2/5
0/5
Technique / Berserker's strength1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

failed
failed
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Tyr the Higher Berserker level 10
8th Mirth 122nd year of Ascendancy at 21:58
see stats

Log


You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.76 gold from the transmogrification of
impenetrable iron mail armour of cold resistance (2 def, 10 armour).
You gain 12.37 gold from the transmogrification of
Spiderbearer (0 def, 1 armour).
You gain 2.23 gold from the transmogrification of
arcing iron waraxe of daylight (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 0.75 gold from the transmogrification of
copper ring of fire (+22%).
You gain 1.65 gold from the transmogrification of
biting gale rune of the sneak (damage 63; dur 4; cd 20).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Talent Juggernaut is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 82 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 14 turns (stop reason: saving).

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Saving game...

Saving done.