xddd the level 7 Cornac Rogue by NinjaDuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassRogue
Level / Exp7 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity20 (base 18)
Constitution16 (base 16)
Magic10 (base 10)
Willpower16 (base 11)
Cunning20 (base 20)

Resources

Life197/197
Stamina133/133
Healing Factor1.1545771506545
Regeneration0.28864428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-995
Infravision3
Stealth23

Offense: Mainhand

Damage27
Accuracy26
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage17
Accuracy26
Crit Chance16%
APR6
Speed1.00

Offense: Spell

Spellpower3.3333333333333
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Physical+6%

Defense: Base

Armour (hardiness)6 (30%)
Defense11
Ranged Defense11
Fatigue6
Physical Save25
Spell Save16
Mental Save18

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Nature+ 21%( 70%)
Blight+ 24%( 70%)
Physical+ 5%( 70%)
Darkness+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Poison Resistance26%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
4/5
1/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
active

Equipment

Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Ran for 22 turns (stop reason: at exit).

Space around you starts to dissolve...

Xddd deactivates
Stealth.

Resting starts...

Stealth is still on cooldown for 9 turns.

Stealth is still on cooldown for 8 turns.

Stealth is still on cooldown for 7 turns.

Stealth is still on cooldown for 6 turns.

Stealth is still on cooldown for 5 turns.

Stealth is still on cooldown for 4 turns.

Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.78 gold from the transmogrification of
balanced iron longsword of daylight (12-17 power, 2 apr).
You gain 1.54 gold from the transmogrification of
steady elm longbow.
You gain 3.26 gold from the transmogrification of
mighty elm longbow of cold.
You gain 3.27 gold from the transmogrification of
Nerossra (16-26 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.