Zin the level 6 Yeek Temporal Warden by CodeRen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceYeek
ClassTemporal Warden
Level / Exp6 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity13 (base 15)
Constitution6 (base 11)
Magic26 (base 26)
Willpower18 (base 12)
Cunning14 (base 10)

Resources

Life138/138
Paradox300
Healing Factor1.0675435893407
Regeneration1.3344294866759

Speed

Mental0%
Attack0%
Movement+36.80425806594%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy30
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+11%

Defense: Base

Armour (hardiness)6 (30%)
Defense13
Ranged Defense13
Fatigue6
Physical Save11
Spell Save15
Mental Save11

Defense: Resistances

Nature+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Bow Threading1.30
1/5
3/5
0/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
2/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
2/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

done
active

Equipment

Tool
On fingers
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

You are yanked out of this place!
Ran for 2 turns (stop reason: dialog is displayed).


Zin wears (replacing
brass lantern): survivor's brass lantern.

Zin wears (replacing
Cloud Caller (0 def, 0 armour)): linen wizard hat of nature (+16%) (1 def, 0 armour).

You gain 0.90 gold from the transmogrification of
impenetrable iron plate armour (0 def, 13 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
coral trident (13-21 power, 6 apr).
You gain 2.54 gold from the transmogrification of
arcing coral trident of daylight (12-18 power, 6 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.75 gold from the transmogrification of
arcing iron mace (14-20 power, 2 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.


Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Connection to online server lost, trying to reconnect.
Connection to online server established.