necrohigh the level 19 Higher Necromancer by rdadriver

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp19 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution15 (base 15)
Magic57 (base 47)
Willpower41 (base 33)
Cunning15 (base 11)

Resources

Life359/359
Mana256/341
Soul8/12
Healing Factor1.7005405405405
Regeneration3.4861081081081

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite11
Infravision10
See Stealth30.535337624254
See Invisible30.535337624254

Offense: Mainhand

Damage23
Accuracy8
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower41
Crit Chance8%
Speed1

Offense: Mind

Mindpower27
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Physical+15%
Mind+15%
Darkness+8%
Light+12%
Temporal+14%
Arcane+3%
Fire+18%
Nature+11%

Offense: Damage Penetration

Darkness+10%
Acid+5%
Mind+25%
Temporal+10%

Defense: Base

Armour (hardiness)6 (34%)
Defense12
Ranged Defense20
Fatigue0
Physical Save25
Spell Save42
Mental Save22

Defense: Resistances

Acid+ 24%( 70%)
Blight+ 40%( 70%)
Arcane+ 22%( 70%)
Mind+ 15%( 70%)
All 0%( 70%)
Darkness+ 8%( 70%)
Temporal+ 20%( 70%)
Cold+ 26%( 70%)
Physical+ 12%( 70%)
Fire+ 6%( 70%)
Nature+ 54%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
2/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
5/5
1/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
3/5
0/5
0/5
0/5
Race / Higher1.00
5/5
5/5
4/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
failed
done
done
active
done
active
active
done
active
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By necrohigh the Higher Necromancer level 16
17th Dusk 122nd year of Ascendancy at 16:23
see stats
Home sweet home (Nightmare (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By necrohigh the Higher Necromancer level 19
25th Dusk 122nd year of Ascendancy at 17:12
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By necrohigh the Higher Necromancer level 10
5th Mirth 122nd year of Ascendancy at 20:01
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By necrohigh the Higher Necromancer level 7
2nd Mirth 122nd year of Ascendancy at 06:43
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By necrohigh the Higher Necromancer level 14
3rd Dusk 122nd year of Ascendancy at 09:48
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By necrohigh the Higher Necromancer level 15
11st Dusk 122nd year of Ascendancy at 06:24
see stats

Log

Necrohigh uses Gift of the Highborn.
Necrohigh starts regenerating health quickly.


Talent Infusion: Healing is ready to use.

Saving done.

Necrohigh uses Infusion: Healing.


necrohigh receives 314 healing from Infusion: Healing.

Necrohigh stops regenerating health quickly.


Talent Infusion: Healing is ready to use.

Necrohigh uses Infusion: Healing.


necrohigh receives 267 healing from Infusion: Healing.
There is a teleportation circle to the surface here (press '' or right click to use).

You gain 3.76 gold from the transmogrification of
arcing quiver of yew arrows of vileness (21/21, 33-46.2 power, 10 apr).
You gain 5.60 gold from the transmogrification of
rejuvenating cured leather armour (2 def, 4 armour).
You gain 1.49 gold from the transmogrification of
stabilizing hardened leather cap of constitution (+5) (0 def, 3 armour).
You gain 3.32 gold from the transmogrification of
shimmering ash vilestaff of might (15-18 power, 3 apr, blight element).
You gain 2.23 gold from the transmogrification of
grounding gold amulet of willpower (+2).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Necrohigh deactivates Blurred Mortality.

Necrohigh deactivates Necrotic Aura.