Ghoulwark the level 11 Ghoul Bulwark by Magical Backside

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBulwark
Level / Exp11 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 36)
Dexterity20 (base 14)
Constitution48 (base 22)
Magic13 (base 10)
Willpower18 (base 10)
Cunning20 (base 10)

Resources

Life532/532
Stamina140/140
Healing Factor1.2614678899083
Regeneration0.31536697247706

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage50
Accuracy38
Crit Chance10%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+11%
Nature+5%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)34.341414700032 (81.030927835052%)
Defense25
Ranged Defense27
Fatigue29
Physical Save37
Spell Save22
Mental Save14

Defense: Resistances

Light+ 3%( 70%)
Temporal+ 3%( 70%)
Nature+ 10%( 70%)
Fire+ 21%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance94%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance44%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.50
3/5
4/5
2/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
1/5
1/5
0/5

Generic Talents

Undead / Ghoul1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Ghoulwark the Ghoul Bulwark level 10
16th Dusk 122nd year of Ascendancy at 01:12
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Ghoulwark the Ghoul Bulwark level 10
16th Dusk 122nd year of Ascendancy at 05:28
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Ghoulwark wears (replacing
Lelydil the Sparkmalice (2 def, 4 armour)): spiked iron plate armour of resilience (3 def, 7 armour).

Resting starts...

Rested for 25 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


You gain 7.05 gold from the transmogrification of
Shockpiety the rough leather armour (1 def, 2 armour).
You gain 0.68 gold from the transmogrification of
linen robe of frost (+16%) (0 def, 0 armour).
You gain 4.00 gold from the transmogrification of
surging ash magestaff of projection (15-18 power, 3 apr, lightning element).
You gain 2.00 gold from the transmogrification of
phase door rune of the duelist (range 6; power 19; dur 3).
You gain 1.60 gold from the transmogrification of
phase door rune (range 6; power 16; dur 3).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure physical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical).
You gain 1.12 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 27; turns 5; dispels darkness).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Ghoulwark deactivates Shield Wall.