Archmage the level 9 Shalore Archmage by HecticCmj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution20 (base 18)
Magic26 (base 24)
Willpower24 (base 20)
Cunning13 (base 11)

Resources

Life-31/180
Mana172/226
Healing Factor0.55286041189931
Regeneration0.13821510297483

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage13
Accuracy7
Crit Chance10%
APR4
Speed1.00

Offense: Spell

Spellpower24
Crit Chance9%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+6%
Lightning+6%
Light+11%
Temporal+10%
Cold+6%
Arcane+6%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)8 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save26
Spell Save18
Mental Save16

Defense: Resistances

Cold+ 20%( 70%)
Light+ 36%( 70%)
Fire+ 19%( 70%)
All+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect

Quests

active
active
done
failed
done
done

Equipment

Tool
On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Archmage the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 07:33
see stats

Log

Archmage casts Lightning.
Archmage hits Something for 104 lightning damage.
Something performs a melee critical strike against Archmage!
Something performs a melee critical strike against Archmage!
Archmage is poisoned!

Something hits
Archmage for 77 physical, 43 physical (120 total damage).

Archmage casts Rune: Shielding.

A shield forms around Archmage.

Archmage casts Arcane Reconstruction.

Talent Flame is ready to use.
Talent Dig is ready to use.
Deadly Poison from Thief hits
Archmage for (25 absorbed), 0 nature (0 total damage).
Archmage receives 119 healing.
Burning from Archmage hits Thief for
24 fire damage.
Thief uses Highborn's Bloom.

Thief hits Archmage for (41 absorbed), 0 physical, (23 absorbed), 0 physical (0 total damage).

Archmage casts Manathrust.

Your shield crumbles under the damage!

The shield around Archmage crumbles.

Talent Lightning is ready to use.
Deadly Poison from Thief hits
Archmage for (11 absorbed), 60 nature (60 total damage).
Archmage hits Thief for 59 arcane damage.
Thief stops burning.

Thief hits Archmage for 50 physical, 26 physical (77 total damage).

Archmage casts Rune: Phase Door.

Archmage is out of phase.

Saving game...