enchanter the level 10 Cornac Adventurer by zEK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp10 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity28 (base 26)
Constitution12 (base 12)
Magic29 (base 27)
Willpower18 (base 13)
Cunning12 (base 12)

Resources

Life220/220
Mana194/194
Stamina147/147
Equilibrium15
Healing Factor1.1164835164835
Regeneration0.27912087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage29
Accuracy31
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower24
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+10%

Defense: Base

Armour (hardiness)3 (44.670658682635%)
Defense26
Ranged Defense26
Fatigue0
Physical Save8
Spell Save16
Mental Save22

Defense: Resistances

Darkness+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 16%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.00
1/5
0/5
0/5
0/5
Technique / Marksmanship1.00
2/5
0/5
0/5
0/5
Technique / Archery training1.00
1/5
1/5
1/5
0/5
Spell / Temporal1.00
1/5
3/5
0/5
0/5
Spell / Storm1.00
1/5
0/5
0/5
0/5
Spell / Air1.00
2/5
4/5
1/5
0/5

Generic Talents

Spell / Stone alchemy1.00
1/5
5/5
0/5
0/5
Wild-gift / Fungus1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done
done

Equipment

Quiver
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By enchanter the Cornac Adventurer level 10
9th Mirth 122nd year of Ascendancy at 23:10
see stats
The Arena (Roguelike) Unlocked Arena mode.
By enchanter the Cornac Adventurer level 7
78th Pyre 122nd year of Ascendancy at 17:33
see stats

Log

Enchanter stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.

Enchanter deactivates Wild Growth.

Enchanter activates Wild Growth.

Talent Time Shield is ready to use.

Talent Chain Lightning is ready to use.

Space around you starts to dissolve...


Resting starts...

Talent Nova is ready to use.
Talent Feather Wind is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.85 gold from the transmogrification of
prismatic rough leather armour (1 def, 2 armour).
You gain 2.78 gold from the transmogrification of
catburglar's rough leather cap (0 def, 1 armour).
You gain 2.76 gold from the transmogrification of
hateful iron waraxe of erosion (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 36; turns 4; dispels darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Enchanter deactivates Wild Growth.