









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 | 
| Addons | CHN Addons for ToME 1.6.7The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.6Donators/Buyers bonus! Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: FlexSpec Respec Limitation Relaxer 1.5.5 | 
| Campaign | Maj'Eyal | 
| Mode | Nightmare Adventure | 
| Sex | Male | 
| Race | Higher | 
| Class | Brawler | 
| Level / Exp | 25 / 80% | 
| Size | big | 
| Lifes / Deaths | Killed by broken golem at level 1 on the 74th 派尔季 122nd year of Ascendancy at 17:08 5 / 1 | 
| Antimagic | Follower | 
Primary Stats
| Strength | 71 (base 35) | 
| Dexterity | 76 (base 55) | 
| Constitution | 52 (base 15) | 
| Magic | 16 (base 10) | 
| Willpower | 23 (base 22) | 
| Cunning | 68 (base 55) | 
Resources
| Life | 782/782 | 
| Stamina | 202/202 | 
| Equilibrium | 0 | 
| Healing Factor | 1.6237837837838 | 
| Regeneration | 8.524864864865 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | +10% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 14 | 
| Lite | 6 | 
| Infravision | 7 | 
| See Stealth | 38.359308386465 | 
| See Invisible | 38.359308386465 | 
| ESP Range | 10 | 
| ESP Kinds | animal/canine | 
Offense: Barehand
| Damage | 123 | 
| Accuracy | 72 | 
| Crit Chance | 25% | 
| APR | 25 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 8 | 
| Crit Chance | 18% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 31 | 
| Crit Chance | 18% | 
| Speed | 1 | 
Offense: Damage Bonus
| 物理 | -10% | 
| 火焰 | +11% | 
| 光系 | +3% | 
| All | 0% | 
| 时空 | +3% | 
Offense: Damage Penetration
| 精神 | +15% | 
| 光系 | +5% | 
Defense: Base
| Armour (hardiness) | 12 (68.311688311688%) | 
| Defense | 63 | 
| Ranged Defense | 65 | 
| Fatigue | 0 | 
| Physical Save | 37 | 
| Spell Save | 46 | 
| Mental Save | 6 | 
Defense: Resistances
| All | + 10%( 70%) | 
| 精神 | -17%( 70%) | 
| 闪电 | + 18%( 70%) | 
| 枯萎 | + 24%( 70%) | 
| 寒冷 | + 15%( 70%) | 
| 奥术 | + 33%( 70%) | 
| 自然 | + 21%( 70%) | 
| 火焰 | + 36%( 70%) | 
Defense: Immunities
| Disarm Resistance | 0% | 
| Bleed Resistance | 50% | 
| Confusion Resistance | 0% | 
| Instadeath Resistance | 100% | 
| Knockback Resistance | 50% | 
| Poison Resistance | 27% | 
| Blind Resistance | 35% | 
Inscriptions (3/3)
| Infusions | 当前技能等级:1.0 纹身:回复使用模式:主动 作用范围:近身/单体 冷却时间:15 飞行时间:瞬间 使用速度:标准 (100% 回合) 这是: 一种自然之赐 描述: 激活纹身治疗你自己 295 生命值,持续 5 回合。 受你的 灵巧 影响,此效果按比例加成。  | 
| Infusions | 当前技能等级:1.0 纹身:狂暴使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身解除你随机一个 物理 效果并减少所有伤害 30% 持续 3 回合。 同时除去对应类型的 CT 效果(失去平衡、法术冲击和锁脑)。 受你的 力量 影响,此效果按比例加成。  | 
| Infusions | 当前技能等级:1.0 纹身:治疗使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是: 一种自然之赐 描述: 激活纹身立即治疗你 184 生命值,然后去除一个流血、毒素和疾病效果。 受你的 灵巧 影响,此效果按比例加成。  | 
Class Talents
| Technique / 终结技系 | 1.50 | 
  | 3/5 | 
  | 5/5 | 
  | 5/5 | 
  | 3/5 | 
| Technique / 拳术系 | 1.50 | 
  | 3/5 | 
  | 5/5 | 
  | 3/5 | 
  | 3/5 | 
| Technique / 战斗技巧系 | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 2/5 | 
| Cunning / 战术系 | 1.50 | 
  | 3/5 | 
  | 5/5 | 
  | 4/5 | 
  | 5/5 | 
| Technique / 徒手格斗系 | 1.50 | 
  | 4/5 | 
  | 5/5 | 
  | 1/5 | 
  | 4/5 | 
| Technique / 战斗经验系 | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
| Technique / 关节技系 | 1.50 | 
  | 1/5 | 
  | 3/5 | 
  | 2/5 | 
  | 1/5 | 
| Cunning / 卑劣攻击系 | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
Generic Talents
| Technique / 战斗训练系 | 1.20 | 
  | 3/5 | 
  | 1/5 | 
  | 5/5 | 
  | 5/5 | 
  | 0/5 | 
  | 0/5 | 
| Race / 高等人类 | 1.00 | 
  | 1/5 | 
  | 4/5 | 
  | 5/5 | 
  | 0/5 | 
| Technique / 移动系 | 1.30 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 5/5 | 
| Wild-gift / 反魔法系 | 1.20 | 
  | 3/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / 徒手训练系 | 1.70 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
| Cunning / 生存系 | 1.00 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / 体质强化系 | 1.70 | 
  | 3/5 | 
  | 5/5 | 
  | 5/5 | 
  | 5/5 | 
Prodigies
  | 1/1 | 
Effects
| talent | 望而生畏 | 
| talent | 特种训练 | 
| talent | 弱点感知 | 
| talent | 攻击姿态 | 
| detrimental effect | The target is starting to get mad (5 stacks), reducing mind damage resistance by 30%, mental save by 25, confusion resistance by 20%, generating 2.5 insanity per turn. Lost in a weird place | 
| beneficial effect |  反击近战攻击:有 56% 几率在闪避近战攻击后反击对方。(剩余次数 1.9 )  Counter Attacking | 
Quests
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done | 
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Dexterity by +5.  | done | 
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved 法术 save by +12.  | done | 
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking.  | done | 
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there.  | active | 
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade.  | done | 
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall.  | active | 
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward.  | active | 
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done | 
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle | active | 
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done | 
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex.  | done | 
Equipment
| On feet |  稀有脚部★闪烁跳马★ (15 闪避, 1 护甲值)装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+1 近身闪避:+15 (+4 有效值) 近战反击伤害:2 光系 抗性改变:+9% 闪电 伤害加成:+3% 光系 减少直接暴击伤害: 15.00% 每回合体力回复:+0.40 体力上限:+12.00 一双用皮做的靴子。  | 
| On hands |  稀有手部★快乐灯火 的 ★ (0 闪避, 2 护甲值)装备需求: - 重甲训练 装备制造者:某位大师 1.50 负重 装备类型: 护甲 / 手部 ; 材质级别 2 当使用或装备时: 物理强度:+5 (+1 有效值) 护甲值:+2 疲劳值:+3% 近战附加特效: * 20% 几率减少 17%伤害 属性变化:+4力量 / +3魔法 / +1灵巧 抗性穿透改变:+15% 精神 暴击伤害加成:+5.00% 超能力值上限:+10.00 光照范围:+1 徒手伤害加成: 基础伤害: 28.0 - 39.2 伤害受属性加成: 40% 灵巧, 40% 敏捷, 40% 力量 伤害类型:物理 命中加成:+0.2% 基础伤害 (最高 20%) 护甲穿透:+9 暴击率:+8.0% 攻击速度:100% 臂铠保护你的手至前臂的中间部分。  | 
| On head |  稀有头部★无名青草 之 眩光疏通★ (5 闪避, 3 护甲值)装备需求: - 重甲训练 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 物理强度:+3 (+1 有效值) 护甲值:+3 近身闪避:+5 (+1 有效值) 疲劳值:+5% 属性变化:+3力量 / +2体质 法术豁免加成:+6 (+2 有效值) 混乱免疫:+10% 光照范围:+2 治疗加成:+10% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。  | 
| Tool |  掠夺之矮人钢鹤嘴锄 (挖掘速度 25 回合)装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 3 当使用或装备时: 物理强度:+4 (+1 有效值) 属性变化:+2力量 / +2敏捷 移动速度:+10% 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。  | 
| On fingers |  偷窃之刺客的钢戒指装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 2 当使用或装备时: 命中:+15 (+4 有效值) 护甲穿透:+9 近身闪避:+10 (+3 有效值) 属性变化:+5灵巧 / +5敏捷 可以用来施展技能:【 后跳】使其他所有护符进入 10回合冷却: 当前技能等级:2.6 能量消耗: 10 能量,剩余能量: 10/10. 作用范围:7.0 飞行时间:瞬间 描述: 指定目标,向后跳跃 5 格,可以跃过途中所有生物。 你必须选择可见目标,必须以近乎直线的轨迹后跳。 落地后,你获得 3 回合 159% 移动速度加成,采取除移动外的行动会提前终止。 移动速度和跳跃距离会受疲劳值影响。 戒指可以具有魔法属性。  | 
| On fingers |  火焰抵抗之刺客的钢戒指(+22%)装备魔法来源:自然力量 装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 2 当使用或装备时: 命中:+5 (+1 有效值) 属性变化:+5灵巧 / +5敏捷 抗性改变:+22% 火焰 伤害加成:+11% 火焰 戒指可以具有魔法属性。  | 
| Around neck |  治疗之清除的钢项链装备魔法来源:自然力量 装备能量来源:反魔法力量 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 2 当使用或装备时: 抗性改变:+12% 自然 / +13% 枯萎 毒素免疫:+27% 疾病免疫:+26% 流血免疫:+50% 治疗加成:+13% 可以用来施展技能:【 自然治愈】使其他所有护符进入 35回合冷却: 当前技能等级:1.0 能量消耗: 35 能量,剩余能量: 35/35. 作用范围:近身/单体 飞行时间:瞬间 这是: 一种自然之赐 描述: 使身体吸收自然能量,治疗 157 生命值。 受精神强度影响,治疗量有额外加成。 项链可以具有魔法属性。  | 
| Main armor |  巨兽之皮 (4 闪避, 6 护甲值)装备需求: - 力量 22 装备制造者:某位大师 9.00 负重 [Unique] 装备类型: 护甲 / 轻甲 ; 材质级别 2 当使用或装备时: 护甲值:+6 近身闪避:+4 (+1 有效值) 远程闪避:+8 (+2 有效值) 疲劳值:+10% 属性变化:+5力量 / +3体质 负重上限加成:+20 击退免疫:+50% 生命回复:+2.00 每回合体力回复:+1.00 生命上限:+45.00 体力上限:+45.00 体积等级:+1 一张取自巨型猛兽的粗制兽皮。鉴于它已经被风吹日晒了这么久还能凑合用用,没准会有一点特别的……  | 
| Light source |  稀有灯具★奇葩伤害 的 ★装备魔法来源:自然力量 2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 近战反击伤害:4 光系 属性变化:+3敏捷 / +2魔法 / +2灵巧 抗性穿透改变:+5% 光系 减少直接暴击伤害: 15.00% 物理豁免加成:+6 (+3 有效值) 光照范围:+3 治疗加成:+11% 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。  | 
| Cloak |  enveloping kruk 披风 of Iron Throne (6 闪避, 0 护甲值)装备制造者:某位大师 2.00 负重 [Cosmetic Item] 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 近身闪避:+6 (+2 有效值) 属性变化:+2力量 / +1体质 物理豁免加成:+6 (+3 有效值) A stylish kruk-style 披风, to look awesome.  | 
| Around waist |  稀有腰带★生活符文 的 ★装备制造者:某位大师 1.00 负重 装备类型: 护甲 / 腰带 ; 材质级别 1 当使用或装备时: 近战附加特效: * 10% 几率获得 10% 回合 (3次上限/回合) 近战反击伤害:6 时空 抗性改变:+3% 枯萎 / +7% 火焰 / +6% 寒冷 伤害加成:+3% 时空 一条可以围住腰的皮带。  | 
Inventory
 深渊之稳定的矮人钢盔 (0 闪避, 4 护甲值)装备需求: - 重甲训练 装备魔法来源:自然力量 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 头部 ; 材质级别 3 当使用或装备时: 护甲值:+4 疲劳值:+4% 抗性改变:+5% 寒冷 可以在以下环境呼吸:水 物理豁免加成:+12 (+5 有效值) 夜视范围:+0 视觉范围:+0 侦测潜行:+0 侦测隐形:+0 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。  | 
 自然之赐 (8 闪避, 6 护甲值)装备需求: - 力量 20 装备魔法来源:自然力量 装备能量来源:反魔法力量 9.00 负重 [Unique] 装备类型: 护甲 / 轻甲 ; 材质级别 2 当使用或装备时: 护甲值:+6 近身闪避:+8 (+2 有效值) 远程闪避:+4 (+1 有效值) 疲劳值:+8% 属性变化:+3意志 / +4体质 抗性改变:+20% 自然 / +25% 奥术 技能掌握:+0.20 自然 / 反魔法系 法术豁免加成:+18 (+6 有效值) 震慑/冰冻免疫:+25% 生命回复:+1.00 治疗加成:+20% 曾被守护者亚当穿著,他在魔法战争中首次于人类和半身人之间建立了伊格兰斯。这件护甲被灌注了大自然的能量,并被用来对抗魔法破坏者。  | 
 8 玛瑙石0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。  | 
 5 黑刚玉0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 3 当使用或装备时: 属性变化:+3力量 / +3敏捷 / +3魔法 / +3意志 / +3灵巧 / +3体质 当被用来强化装备时: 属性变化:+3力量 / +3敏捷 / +3魔法 / +3意志 / +3灵巧 / +3体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。  | 
 2 海蓝宝石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 护甲值:+2 抗性改变:+2%全体 当被用来强化装备时: 护甲值:+2 抗性改变:+2%全体 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。  | 
 3 天青石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 3 当使用或装备时: 近身闪避:+6 (+2 有效值) 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+6 (+2 有效值) 精神豁免加成:+6 (+6 有效值) 当被用来强化装备时: 近身闪避:+6 (+2 有效值) 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+6 (+2 有效值) 精神豁免加成:+6 (+6 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。  | 
 5 猫眼石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 当被用来强化装备时: 属性变化:+2力量 / +2敏捷 / +2魔法 / +2意志 / +2灵巧 / +2体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。  | 
 5 蓝刚玉0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 近身闪避:+4 (+1 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+1 有效值) 精神豁免加成:+4 (+4 有效值) 当被用来强化装备时: 近身闪避:+4 (+1 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+1 有效值) 精神豁免加成:+4 (+4 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。  | 
 郎格夫之牙装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 杂项 / 牙齿 当携带时: 护甲穿透:+7 能够感知:动物/犬类 巨型座狼郎格夫之牙,上面仍被血痕覆盖。  | 
 禁忌之书:《虚幻城堡》装备灌输力量:未知力量 2.00 负重 [Unique] 装备类型: tome / forbidden 可以用来【read the book】 在你面前的似乎是皮革和羊皮纸制成的梦幻般的东西。水晶般的碎片在它的表面起舞,让你觉得似乎世界在你的眼前以你无法察觉的逻辑发生着变化的感觉。  | 
 2 祖母绿0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 3 当使用或装备时: 护甲值:+3 抗性改变:+3%全体 当被用来强化装备时: 护甲值:+3 抗性改变:+3%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。  | 
 翡翠0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 4 当使用或装备时: 护甲值:+4 抗性改变:+4%全体 当被用来强化装备时: 护甲值:+4 抗性改变:+4%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。  | 
 11 尖晶石0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 1 当使用或装备时: 近身闪避:+2 (+1 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+0 有效值) 精神豁免加成:+2 (+2 有效值) 当被用来强化装备时: 近身闪避:+2 (+1 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+0 有效值) 精神豁免加成:+2 (+2 有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。  | 
 2 绿松石0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 4 当使用或装备时: 命中:+10 (+3 有效值) 抗性穿透改变:+10%全体 当被用来强化装备时: 命中:+10 (+3 有效值) 抗性穿透改变:+10%全体 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。  | 
 鉴定水晶球装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。  | 
 2 石榴石0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 3 当使用或装备时: 物理暴击率:+3.0% 伤害加成:+6%全体 法术暴击率:+3% 精神暴击率:+3% 当被用来强化装备时: 物理暴击率:+3.0% 伤害加成:+6%全体 法术暴击率:+3% 精神暴击率:+3% 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。  | 
 红宝石0.00 负重 装备类型: 珠宝 / 红宝石 ; 材质级别 4 当使用或装备时: 属性变化:+4力量 / +4敏捷 / +4魔法 / +4意志 / +4灵巧 / +4体质 当被用来强化装备时: 属性变化:+4力量 / +4敏捷 / +4魔法 / +4意志 / +4灵巧 / +4体质 潜在伤害类型:火焰 宝石可用来卖钱或用于法术仪式。  | 
 回归之杖 (1/1)装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回合) 】 激活消耗 202 能量(共 400/400 )。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。  | 
 转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品(当你切换地图时也会自动转化) 】 激活消耗 0 能量(共 1000/1000 )。 这只宝箱是伊尔克古尔的延伸,任何扔在里面的物品会被自动传送到湖底要塞,由核心驱动,当能量耗尽时会被破坏。这件物品的副作用是,由于金币对要塞是没用的,它会自动返还给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。  | 
 4 紫水晶0.00 负重 装备类型: 珠宝 / 紫宝石 ; 材质级别 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%全体 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。  | 
 2 琥珀0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 4 当使用或装备时: 物理暴击率:+4.0% 伤害加成:+8%全体 法术暴击率:+4% 精神暴击率:+4% 当被用来强化装备时: 物理暴击率:+4.0% 伤害加成:+8%全体 法术暴击率:+4% 精神暴击率:+4% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。  | 
 9 紫黄晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。  | 
 6 黄水晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。  | 
 7 锆石0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。  | 
Achievements
			Antimagic! (Nightmare (Adventure) difficulty)
			Completed antimagic training in the Ziguranth camp.By Rimo the Higher Brawler level 16
16th 薄暮季 122nd year of Ascendancy at 04:13 see stats
			Bringer of Doom (Nightmare (Adventure) difficulty)
			Killed a Bringer of Doom.By Rimo the Higher Brawler level 17
22nd 薄暮季 122nd year of Ascendancy at 10:55 see stats
			Earth Master (Nightmare (Adventure) difficulty)
			Killed Harkor'Zun and unlocked Stone magic.By Rimo the Higher Brawler level 24
47th 薄暮季 122nd year of Ascendancy at 17:37 see stats
			Exterminator (Nightmare (Adventure) difficulty)
			Killed 1000 creatures.By Rimo the Higher Brawler level 22
43rd 薄暮季 122nd year of Ascendancy at 23:33 see stats
			Home sweet home (Nightmare (Adventure) difficulty)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Rimo the Higher Brawler level 20
26th 薄暮季 122nd year of Ascendancy at 01:53 see stats
			Level 10 (Nightmare (Adventure) difficulty)
			Got a character to level 10.By Rimo the Higher Brawler level 10
1st 狂欢旬 122nd year of Ascendancy at 20:16 see stats
			Level 20 (Nightmare (Adventure) difficulty)
			Got a character to level 20.By Rimo the Higher Brawler level 20
25th 薄暮季 122nd year of Ascendancy at 22:35 see stats
			Size matters (Nightmare (Adventure) difficulty)
			Did over 600 damage in one attack.By Rimo the Higher Brawler level 14
9th 薄暮季 122nd year of Ascendancy at 03:02 see stats
			The Arena (Nightmare (Adventure) difficulty)
			Unlocked Arena mode.By Rimo the Higher Brawler level 7
78th 派尔季 122nd year of Ascendancy at 05:35 see stats
			Treasure Hunter (Nightmare (Adventure) difficulty)
			Amassed 1000 gold pieces.By Rimo the Higher Brawler level 17
22nd 薄暮季 122nd year of Ascendancy at 13:16 see stats
			You were not supposed to see that! (Nightmare (Adventure) difficulty)
			Read a Forbidden Tome.By Rimo the Higher Brawler level 25
49th 薄暮季 122nd year of Ascendancy at 03:31 see stats
Log
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
这里是“shortcut to chapter "Quietly Confident"”,(按下''或右键使用)
Rimo has recovered!
Rimo has recovered!
Rimo has recovered!
这里是“shortcut to chapter "Very Little Gravitas Indeed"”,(按下''或右键使用)
Rimo 取消了 望而生畏.
Rimo 取消了 弱点感知.
Rimo 取消了 特种训练.
Rimo 取消了 攻击姿态.






































































































