Akrail the level 11 Dwarf Annihilator by vallre

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassAnnihilator
Level / Exp11 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity31 (base 25)
Constitution27 (base 21)
Magic8 (base 10)
Willpower13 (base 10)
Cunning28 (base 26)

Resources

Life362/362
Steam100/100
Healing Factor1.2294416243655
Regeneration5.2251269035533

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage19
Accuracy47
Crit Chance9%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Arcane+3%
Darkness+11%
Fire+9%
Light+10%

Defense: Base

Armour (hardiness)20.522593642275 (63.098591549296%)
Defense21
Ranged Defense21
Fatigue5
Physical Save25
Spell Save12
Mental Save14

Defense: Resistances

Acid+ 11%( 70%)
Arcane+ 9%( 70%)
Cold+ 26%( 70%)
All+ 4%( 70%)
Lightning+ 11%( 70%)
Light+ 55%( 70%)
Darkness+ 47%( 70%)
Fire+ 12%( 70%)
Nature+ 7%( 70%)

Defense: Immunities

Disarm Resistance60%
Bleed Resistance30%
Instadeath Resistance100%
Knockback Resistance40%
Stun Resistance20%
Poison Resistance40%
Blind Resistance23%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
3/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Mecharachnid1.30
1/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
1/5
1/5
0/5
Steamtech / Demolition1.30
3/5
0/5
0/5
0/5
Steamtech / Turrets1.30
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
3/5
0/5
0/5

Effects

talent
beneficial effect

Quests

failed
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Akrail the Dwarf Annihilator level 10
29th Voratun 122nd year of Ascendancy at 15:11
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Akrail the Dwarf Annihilator level 6
18th Voratun 122nd year of Ascendancy at 06:49
see stats

Log

Character control switched to Akrail.
Space around you starts to dissolve...


Akrail uses
Create Tinker.
Created tinker:
iron razor edge
You attach
iron razor edge to your iron steamgun 'Anurand' .
Akrail uses
Create Tinker.
Created tinker:
simple second skin
You attach
simple second skin to your prismatic iron mail armour of cold resistance (2 def, 4 armour) .
Resting starts...

Akrail deactivates
Flamethrower.
Rested for 14 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 26 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of fire resistance (0 def, 7 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-15 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.27 gold from the melting of
balanced iron greatmaul of massacre (25-37.5 power, 1 apr).
You gain 1.13 gold from the melting of
insulating copper amulet of cunning (+3).
You gain 5.00 gold from the melting of
Withering Orbs.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Akrail deactivates
Exoskeleton.