Demonoligist Starting Are the level 3 Doomelf Demonologist by quincunx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceDoomelf
ClassDemonologist
Level / Exp3 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 19)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic20 (base 17)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life148/148
Stamina111/111
Vim108/108
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.923076923077%)
Defense6
Ranged Defense10
Fatigue18
Physical Save10
Spell Save11
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Corruption / Doom shield1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Burning from Demonoligist Starting Are hits Investigator for 8 fire damage.
Burning from Demonoligist Starting Are hits Investigator for
8 fire damage.

Burning from Demonoligist Starting Are hits Investigator for
8 fire damage.
Burning from Demonoligist Starting Are hits Investigator for
8 fire damage.
Investigator stops burning.

Investigator stops burning.


Talent Rush is ready to use.

Investigator casts Abduction.

Investigator hits Demonoligist Starting Are for 23 physical, 22 physical (46 total damage).
Investigator hits Demonoligist Starting Are for 18 physical damage.
Demonoligist Starting Are the level 3 doomelf demonologist was bludgeoned to death by an investigator on level 1 of Searing Halls.
You have 1 life(s) left.
Demonoligist Starting Are deactivates Willful Tormenter.

Demonoligist Starting Are deactivates Bleak Outcome.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Investigator killed Demonoligist Starting Are!
Saving done.

Talent Rune: Shielding is ready to use.

Resting starts...

Talent Rune: Heat Beam is ready to use.
Talent Bleak Outcome is ready to use.
Talent Willful Tormenter is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).