Atan the level 7 Thalore Summoner by palo48

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSummoner
Level / Exp7 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity16 (base 11)
Constitution16 (base 10)
Magic8 (base 10)
Willpower35 (base 26)
Cunning26.804082322404 (base 23)

Resources

Life194/194
Equilibrium18
Healing Factor1.1645771506545
Regeneration0.29114428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth34.989588241293
See Invisible34.989588241293

Offense: Mainhand

Damage37
Accuracy30
Crit Chance8%
APR23
Speed1.00

Offense: Offhand

Damage37
Accuracy30
Crit Chance8%
APR23
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower33
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+5%
Temporal+3%

Defense: Base

Armour (hardiness)5 (35.65183292883%)
Defense22
Ranged Defense22
Fatigue0
Physical Save15
Spell Save15
Mental Save20

Defense: Resistances

Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
4/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 17 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You gain 5.00 gold from the transmogrification of
elm totem of healing [power 122] (15 cooldown).
You gain 6.31 gold from the transmogrification of
Infernoquell (17/17, 14-20 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 21.5 block).
You gain 5.01 gold from the transmogrification of
scholar's pair of iron boots of speed (0 def, 3 armour).
You gain 1.49 gold from the transmogrification of
shimmering linen robe of lightning (+15%) (0 def, 0 armour).
You gain 2.43 gold from the transmogrification of
shimmering elm vilestaff of might (10-12 power, 2 apr, acid element).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 1.20 gold from the transmogrification of
ranger's elm longbow.
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.