
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Shalore |
Class | Temporal Warden |
Level / Exp | 50 / 805% |
Size | medium |
Lifes / Deaths | Killed by fate spinner at level 3 on the 77th Pyre 122nd year of Ascendancy at 12:12 / 106Killed by Weaver Queen at level 3 on the 77th Pyre 122nd year of Ascendancy at 21:06 Killed by arcane blade at level 5 on the 6th Haze 122nd year of Ascendancy at 11:57 Killed by slumbering brown bear at level 5 on the 9th Haze 122nd year of Ascendancy at 18:45 Killed by dozing giant venus flytrap at level 6 on the 10th Haze 122nd year of Ascendancy at 21:17 Killed by cacat in dungi at level 15 on the 53rd Haze 122nd year of Ascendancy at 00:40 Killed by Arabeth the wolf at level 15 on the 56th Haze 122nd year of Ascendancy at 15:45 Killed by rogue at level 15 on the 57th Haze 122nd year of Ascendancy at 20:17 Killed by Velytta the Guardian at level 21 on the 14th Regrowth 123rd year of Ascendancy at 07:22 Killed by Betylrama the Guardian at level 21 on the 14th Regrowth 123rd year of Ascendancy at 16:09 Killed by Beterewe the Guardian at level 21 on the 15th Regrowth 123rd year of Ascendancy at 01:55 Killed by Lisybreth the vampire at level 22 on the 38th Regrowth 123rd year of Ascendancy at 08:52 Killed by Celia at level 22 on the 38th Regrowth 123rd year of Ascendancy at 18:42 Killed by Grand Corruptor at level 22 on the 46th Regrowth 123rd year of Ascendancy at 11:06 Killed by snow giant boulder thrower at level 23 on the 47th Regrowth 123rd year of Ascendancy at 23:11 Killed by Emeta the animated mummy wrappings at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 17:49 Killed by temporal hound at level 30 on the 2nd Pyre 123rd year of Ascendancy at 01:04 Killed by overpowered greater multi-hued wyrm at level 34 on the 25th Dusk 123rd year of Ascendancy at 10:01 Killed by overpowered greater multi-hued wyrm at level 34 on the 25th Dusk 123rd year of Ascendancy at 21:48 Killed by overpowered greater multi-hued wyrm at level 35 on the 26th Dusk 123rd year of Ascendancy at 00:22 Killed by cacat in dungi at level 36 on the 26th Dusk 123rd year of Ascendancy at 19:30 Killed by cacat in dungi at level 36 on the 27th Dusk 123rd year of Ascendancy at 01:16 Killed by Heavy Sentinel at level 38 on the 36th Dusk 123rd year of Ascendancy at 07:41 Killed by orc necromancer at level 38 on the 36th Dusk 123rd year of Ascendancy at 20:10 Killed by Lubodper the halfling at level 41 on the 12nd Haze 123rd year of Ascendancy at 09:54 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 07:00 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 08:38 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 11:23 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 14:08 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 16:57 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 19:43 Killed by Atamathon the Giant Golem at level 41 on the 25th Haze 123rd year of Ascendancy at 22:28 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 00:08 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 02:48 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 05:40 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 09:54 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 12:45 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 15:32 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 17:18 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 18:54 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 20:39 Killed by Atamathon the Giant Golem at level 41 on the 26th Haze 123rd year of Ascendancy at 23:31 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 02:15 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 04:55 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 07:32 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 10:12 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 12:53 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 15:39 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 18:24 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 21:04 Killed by Atamathon the Giant Golem at level 41 on the 27th Haze 123rd year of Ascendancy at 23:52 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 02:30 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 05:09 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 07:49 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 11:14 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 14:00 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 16:48 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 19:32 Killed by Atamathon the Giant Golem at level 41 on the 28th Haze 123rd year of Ascendancy at 22:14 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 00:58 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 04:16 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 07:00 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 10:06 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 12:49 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 15:34 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 18:25 Killed by Atamathon the Giant Golem at level 41 on the 29th Haze 123rd year of Ascendancy at 21:32 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 00:52 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 03:59 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 06:42 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 09:20 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 12:22 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 15:14 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 17:54 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 20:40 Killed by Atamathon the Giant Golem at level 41 on the 30th Haze 123rd year of Ascendancy at 23:33 Killed by Atamathon the Giant Golem at level 41 on the 31st Haze 123rd year of Ascendancy at 02:15 Killed by Atamathon the Giant Golem at level 41 on the 31st Haze 123rd year of Ascendancy at 05:07 Killed by Atamathon the Giant Golem at level 41 on the 31st Haze 123rd year of Ascendancy at 07:53 Killed by Atamathon the Giant Golem at level 41 on the 31st Haze 123rd year of Ascendancy at 10:37 Killed by Atamathon the Giant Golem at level 42 on the 31st Haze 123rd year of Ascendancy at 13:24 Killed by temporal hound at level 42 on the 46th Haze 123rd year of Ascendancy at 16:16 Killed by icy orc wyrmic at level 44 on the 59th Haze 123rd year of Ascendancy at 03:17 Killed by shadow at level 48 on the 16th Regrowth 124th year of Ascendancy at 02:59 Killed by heavy bone giant at level 48 on the 16th Regrowth 124th year of Ascendancy at 23:49 Killed by forge-giant at level 49 on the 20th Regrowth 124th year of Ascendancy at 15:44 Killed by skeleton master archer at level 49 on the 21st Regrowth 124th year of Ascendancy at 06:17 Killed by Bethavena the umbral horror at level 49 on the 22nd Regrowth 124th year of Ascendancy at 01:54 Killed by Bethavena the umbral horror at level 49 on the 22nd Regrowth 124th year of Ascendancy at 07:18 Killed by Elandar at level 50 on the 24th Regrowth 124th year of Ascendancy at 11:13 Killed by Argoniel at level 50 on the 24th Regrowth 124th year of Ascendancy at 14:50 Killed by Elandar at level 50 on the 24th Regrowth 124th year of Ascendancy at 18:05 Killed by Elandar at level 50 on the 25th Regrowth 124th year of Ascendancy at 00:15 Killed by Elandar at level 50 on the 25th Regrowth 124th year of Ascendancy at 03:45 Killed by Elandar at level 50 on the 25th Regrowth 124th year of Ascendancy at 11:05 Killed by Elandar at level 50 on the 25th Regrowth 124th year of Ascendancy at 14:35 Killed by Elandar at level 50 on the 25th Regrowth 124th year of Ascendancy at 17:22 Killed by temporal hound at level 50 on the 25th Regrowth 124th year of Ascendancy at 20:56 Killed by Elandar at level 50 on the 26th Regrowth 124th year of Ascendancy at 05:01 Killed by Argoniel at level 50 on the 26th Regrowth 124th year of Ascendancy at 08:56 Killed by Elandar at level 50 on the 26th Regrowth 124th year of Ascendancy at 12:12 Killed by Argoniel at level 50 on the 26th Regrowth 124th year of Ascendancy at 15:41 Killed by Elandar at level 50 on the 26th Regrowth 124th year of Ascendancy at 20:00 Killed by Argoniel at level 50 on the 26th Regrowth 124th year of Ascendancy at 23:19 Killed by Elandar at level 50 on the 26th Regrowth 124th year of Ascendancy at 23:41 Killed by Elandar at level 50 on the 27th Regrowth 124th year of Ascendancy at 02:57 |
Primary Stats
Strength | 35 (base 20) |
Dexterity | 89 (base 60) |
Constitution | 65 (base 60) |
Magic | 106 (base 61) |
Willpower | 38 (base 10) |
Cunning | 53 (base 23) |
Resources
Life | 1345/1345 |
Mana | 389/414 |
Paradox | 96 |
Healing Factor | 1.4510638297872 |
Regeneration | 0.36276595744673 |
Speed
Mental | +12% |
Attack | +12% |
Movement | +99.214783571884% |
Spell | +12% |
Global | +115% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
See Stealth | 76.247743781442 |
See Invisible | 76.247743781442 |
ESP Range | 10 |
ESP Kinds | dragon, humanoid/orc |
Offense: Mainhand
Damage | 160 |
Accuracy | 67 |
Crit Chance | 38% |
APR | 30 |
Speed | 0.71 |
Offense: Spell
Spellpower | 61 |
Crit Chance | 29% |
Speed | 0.89285714285714 |
Offense: Mind
Mindpower | 33 |
Crit Chance | 29% |
Speed | 0.89285714285714 |
Offense: Damage Bonus
Lightning | +52% |
Light | +42% |
Temporal | +67% |
Physical | +28% |
Mind | +23% |
All | +17% |
Offense: Damage Penetration
Lightning | +15% |
Light | +20% |
Temporal | +12% |
Physical | +17% |
All | 0% |
Defense: Base
Armour (hardiness) | 11 (70.376569037657%) |
Defense | 70 |
Ranged Defense | 70 |
Fatigue | 0 |
Physical Save | 53 |
Spell Save | 57 |
Mental Save | 48 |
Defense: Resistances
Acid | + 36%( 70%) |
Cold | + 34%( 70%) |
All | + 10%( 70%) |
Darkness | + 32%( 70%) |
Light | + 32%( 70%) |
Temporal | + 26%( 70%) |
Lightning | + 57%( 70%) |
Fire | + 54%( 70%) |
Mind | + 15%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 10% |
Pinning Resistance | 42% |
Disarm Resistance | 57% |
Instadeath Resistance | 100% |
Knockback Resistance | 40% |
Inscriptions (4/4)
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 630 damage for 5 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 503 life over 5 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 515 life over 5 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical, physical or mental effect and increase affinity for all damage by 16% (scales with Constitution) for 6 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
Class Talents
Chronomancy / Spacetime Folding | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Hounds | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Chronomancy / Temporal Guardian | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Chronomancy / Bow Threading | 1.60 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Chronomancy / Stasis | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Speed Control | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Chronomancy / Blade Threading | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Chronomancy / Fate Weaving | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Through The Crowd |
talent | Secrets of the Eternals |
talent | Temporal Hounds |
talent | Premonition |
talent | Contingency |
talent | Weapon Folding |
beneficial effect | Increases physical save, spell save, and mental save by 50. Global speed increased by 15%. Through The Crowd |
beneficial effect | The target is moving is 105% faster. 3 Celerity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved talent Premonition (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lost warrior from death by Guseleta the treant. Escort: lost warrior (level 1 of Old Forest) | failed |
You failed to protect the lost warrior from death by Ivywyn the skeleton warrior. Escort: lost warrior (level 2 of Dreadfell) | failed |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 8 of Dreadfell. Escort: temporal explorer (level 8 of Dreadfell)As a reward you improved Magic by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1092. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Marus of Elvala in creating an elixir of mastery. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You have met what seems to be a future version of yourself. The Way We Weren'tYou were killed by your future self, and thus this event never occured. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -5% Damage when hit (Melee): 8 acid Changes stats: +4 Dex / +3 Mag / +2 Wil / +5 Cun Stamina each turn: +0.40 Maximum stamina: +14.00 A pair of boots made of leather. |
Quiver | ![]() Requires: - Dexterity 32 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 5 Base power: 45.0 - 63.0 Uses stats: 70% Dex, 60% Mag Damage type: Temporal darkness Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +30 Crit. chance: +6.0% Capacity: 0 When this weapon hits: Spatial Tether (10% chance level 1). When this weapon hits: Dimensional Anchor (5% chance level 1). An endless supply of arrows lay within this deep black quiver. Tiny white lights dot its surface. |
Light source | ![]() Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+2 eff.) Maximum life: +42.00 Light radius: +2 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% light / +10% lightning Changes damage: +10% light / +10% lightning It can be used to activate talent Call Lightning (costing 20 power out of 30/30) : Effective talent level: 1.0 Power cost: 20 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 46.87 to 140.61 lightning damage. The damage will increase with your Mindpower. This hat's broad brim protects you from harsh sunlight and sudden storms. |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Changes resistances: -12% all / +15% temporal Reduce damage by fixed amount: +0 all Changes damage: +10% all / +15% temporal Movement speed: -16% Combat speed: +12% Casting speed: +12% Mental speed: +12% Offers either offensive or defensive benefits, depending on the position of the sands. Switching the direction of flow takes no time. It can be used to flip the hourglass (sands currently flowing towards entropy), costing 20 power out of 20/20. This hourglass of otherworldly crystal appears to be filled with countless tiny gemstones in place of sand. As they fall, you feel the flow of time change around you. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +20% acid / +23% fire / +22% lightning / +18% cold Rings can have magical properties. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 16 mind Changes damage: +6% mind / +21% temporal Grants telepathy: Dragon Critical mult.: +5.00% Disarm immunity: +42% Pinning immunity: +42% Knockback immunity: +40% Maximum life: +40.00 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Rings can have magical properties. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Fatigue: -12% Changes stats: +5 Dex / +2 Mag / +2 Wil / +4 Cun / +6 Lck Grants telepathy: Humanoid/Orc Reduces incoming crit damage: 15.00% Trap disarming bonus: +8 Stealth bonus: +7 Infravision radius: +4 A belt that goes around your waist. |
In main hand | ![]() Requires: - Dexterity 35 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When wielded/worn: Armour: +8 Defense: +4 (+1 eff.) Ammo reloads per turn: +5 Changes stats: +6 Mag Changes resistances: +9% acid / +12% fire / +9% darkness Changes resistances penetration: +12% temporal / +17% physical Changes damage: +14% temporal / +11% physical Talent mastery: +0.30 Chronomancy / Bow Threading Disarm immunity: +15% Confusion immunity: +10% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. Longbows are used to shoot arrows at your foes. This object's appearance was changed to Bill's Tree Trunk. |
On hands | ![]() Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Effects on melee hit: * 30% chance to blind Damage (Melee): 3 acid / 5 fire / 6 cold / 5 lightning Changes stats: +3 Mag / +3 Wil Changes resistances penetration: +20% light Changes damage: +15% light Light radius: +3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +15 (+4 eff.) Changes stats: +10 Mag / +8 Wil / +6 Cun Changes resistances: +20% lightning Changes resistances penetration: +15% lightning Changes damage: +25% lightning Spellpower: +20 (+5 eff.) Movement speed: +10% Slows Projectiles: +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Cloak | ![]() Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +15 (+4 eff.) Changes resistances: +14% light / +14% fire Stealth bonus: +7 Physical save: +8 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +6 Str / +5 Dex / +5 Wil Changes resistances: +3% temporal / +9% cold / +6% mind / +15% darkness Spell save: +9 (+3 eff.) Stun/Freeze immunity: +10% Amulets can have magical properties. |
Inventory
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 8 for 13 turns. While Heroism is active, you will only die when reaching -355 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 339 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 514 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
![]() Requires: - Magic 30 - Dexterity 30 - Talent Shoot Powered by arcane forces 4.00 Encumbrance. [Unique] Type: weapon / longbow ; tier 5 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Attack speed: 143% Firing range: +10 When wielded/worn: Ranged Defense: +15 (+4 eff.) Damage (Ranged): 75 lightning Changes stats: +5 Dex / +7 Mag Changes resistances: +20% lightning Changes damage: +20% lightning Talent masteries: +0.10 Spell / Storm +0.20 Spell / Air Spellpower: +20 (+5 eff.) Movement speed: +10% Automatically fires lightning bolts at nearby enemies, with a chance to inflict Daze. This dragonbone longbow is enhanced with bands of steel, which arc with intense lightning. Bolts travel up and down the string, ignorant of you. |
![]() Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+12 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
![]() Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 5 When wielded/worn: Physical power: +10 (+3 eff.) Armour: +20 Armour Hardiness: +20% Defense: +8 (+2 eff.) Fatigue: +12% Changes stats: +20 Str / -6 Dex / +10 Con Changes resistances: +15% acid / +15% physical Changes damage: +15% physical Knockback immunity: +100% These titanic boots appear to have been carved from stone. They appear weathered and cracked, but easily deflect all blows. |
![]() Requires: - Strength 48 - Talent Heavy Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 5 When wielded/worn: Armour: +35 Defense: +25 (+6 eff.) Fatigue: +15% Changes stats: +6 Wil / +4 Cun / +3 Con Changes resistances: +15% acid / +20% darkness / +15% blight / +25% fire / +20% cold Talent masteries: +0.20 Corruption / Doom covenant +0.20 Corruption / Oppression +0.20 Corruption / Wrath +0.20 Corruption / Infernal combat Physical save: +15 (+5 eff.) Spell save: +25 (+7 eff.) Confusion immunity: +100% Fear immunity: +100% Light radius: -2 Infravision radius: +3 Shadow Power: +10 Grants physical power equal to your Shadow Power. Activating this item is instant. It can be used to activate talent Link of Pain (costing 15 power out of 15/15) : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Is: a spell Description: Using demonic forces you create a link of pain from a source creature to a victim for 6 turns. Each time the source creature takes damage the victim takes 70% of the damage. If the victim dies from the effect you gain a burst of energy, reducing all remaining cooldowns by 1. "Wreckage all about you. Is there anything left inside?" |
![]() Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 5 Base power: 72.5 - 101.5 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +36 Crit. chance: +20.0% Capacity: 21 On weapon hit: * 20% chance to disease * Random elemental explosion On weapon crit: * splashes the target with acid Travel speed: +200% Damage (Ranged): +30 acid / +12 blight Burst (radius 2) on crit: +12 blight / +4 darkness Arrows are used with bows to pierce your foes to death. |
![]() Requires: - Dexterity 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 5 Base power: 60.0 - 84.0 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +21 Crit. chance: +18.0% Capacity: 21 On weapon hit: * 40% chance to daze at end of turn * 25% chance to put talents on cooldown Travel speed: +200% Damage (Ranged): +28 lightning / +30 darkness Damage against: +24% Living Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Damage when hit (Melee): 8 fire Changes stats: +2 Str Changes resistances: +6% nature / +6% fire Changes resistances penetration: +15% physical / +25% nature / +20% fire Changes damage: +21% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+3 eff.) Mindpower: +10 (+5 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+1 eff.) Changes stats: +4 Wil / +2 Con Changes damage: +7% temporal Reduces paradox anomalies(equivalent to willpower): +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact), costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
![]() 0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+2 eff.) Physical save: +10 (+4 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
Achievements
By cacat in dungi the Shalore Temporal Warden level 31
17th Pyre 123rd year of Ascendancy at 07:58 see stats
By cacat in dungi the Shalore Temporal Warden level 17
61st Haze 122nd year of Ascendancy at 09:41 see stats
By cacat in dungi the Shalore Temporal Warden level 27
55th Regrowth 123rd year of Ascendancy at 04:57 see stats
By cacat in dungi the Shalore Temporal Warden level 22
46th Regrowth 123rd year of Ascendancy at 15:09 see stats
By cacat in dungi the Shalore Temporal Warden level 34
20th Dusk 123rd year of Ascendancy at 12:49 see stats
By cacat in dungi the Shalore Temporal Warden level 34
25th Dusk 123rd year of Ascendancy at 10:00 see stats
By cacat in dungi the Shalore Temporal Warden level 41
31st Haze 123rd year of Ascendancy at 13:24 see stats
By cacat in dungi the Shalore Temporal Warden level 41
7th Haze 123rd year of Ascendancy at 07:00 see stats
By cacat in dungi the Shalore Temporal Warden level 33
46th Pyre 123rd year of Ascendancy at 09:30 see stats
By cacat in dungi the Shalore Temporal Warden level 39
40th Dusk 123rd year of Ascendancy at 03:16 see stats
By cacat in dungi the Shalore Temporal Warden level 21
6th Allure 123rd year of Ascendancy at 14:58 see stats
By cacat in dungi the Shalore Temporal Warden level 32
30th Pyre 123rd year of Ascendancy at 03:48 see stats
By cacat in dungi the Shalore Temporal Warden level 39
54th Dusk 123rd year of Ascendancy at 08:35 see stats
By cacat in dungi the Shalore Temporal Warden level 17
66th Haze 122nd year of Ascendancy at 04:10 see stats
By cacat in dungi the Shalore Temporal Warden level 50
27th Regrowth 124th year of Ascendancy at 13:02 see stats
By cacat in dungi the Shalore Temporal Warden level 15
56th Haze 122nd year of Ascendancy at 18:53 see stats
By cacat in dungi the Shalore Temporal Warden level 48
16th Regrowth 124th year of Ascendancy at 16:17 see stats
By cacat in dungi the Shalore Temporal Warden level 39
55th Dusk 123rd year of Ascendancy at 16:02 see stats
By cacat in dungi the Shalore Temporal Warden level 17
61st Haze 122nd year of Ascendancy at 09:25 see stats
By cacat in dungi the Shalore Temporal Warden level 36
26th Dusk 123rd year of Ascendancy at 11:58 see stats
By cacat in dungi the Shalore Temporal Warden level 18
66th Haze 122nd year of Ascendancy at 21:07 see stats
By cacat in dungi the Shalore Temporal Warden level 46
12nd Regrowth 124th year of Ascendancy at 15:49 see stats
By cacat in dungi the Shalore Temporal Warden level 10
23rd Haze 122nd year of Ascendancy at 13:21 see stats
By cacat in dungi the Shalore Temporal Warden level 20
4th Decay 122nd year of Ascendancy at 21:52 see stats
By cacat in dungi the Shalore Temporal Warden level 30
71st Regrowth 123rd year of Ascendancy at 11:50 see stats
By cacat in dungi the Shalore Temporal Warden level 40
1st Haze 123rd year of Ascendancy at 02:03 see stats
By cacat in dungi the Shalore Temporal Warden level 50
22nd Regrowth 124th year of Ascendancy at 10:31 see stats
By cacat in dungi the Shalore Temporal Warden level 47
14th Regrowth 124th year of Ascendancy at 19:37 see stats
By cacat in dungi the Shalore Temporal Warden level 41
24th Haze 123rd year of Ascendancy at 02:28 see stats
By cacat in dungi the Shalore Temporal Warden level 50
27th Regrowth 124th year of Ascendancy at 13:01 see stats
By cacat in dungi the Shalore Temporal Warden level 46
1st Regrowth 124th year of Ascendancy at 18:24 see stats
By cacat in dungi the Shalore Temporal Warden level 28
59th Regrowth 123rd year of Ascendancy at 10:04 see stats
By cacat in dungi the Shalore Temporal Warden level 48
15th Regrowth 124th year of Ascendancy at 16:47 see stats
By cacat in dungi the Shalore Temporal Warden level 32
30th Pyre 123rd year of Ascendancy at 08:33 see stats
By cacat in dungi the Shalore Temporal Warden level 17
61st Haze 122nd year of Ascendancy at 09:41 see stats
By cacat in dungi the Shalore Temporal Warden level 1
74th Pyre 122nd year of Ascendancy at 17:03 see stats
By cacat in dungi the Shalore Temporal Warden level 5
6th Haze 122nd year of Ascendancy at 12:48 see stats
By cacat in dungi the Shalore Temporal Warden level 17
61st Haze 122nd year of Ascendancy at 09:41 see stats
By cacat in dungi the Shalore Temporal Warden level 21
1st Regrowth 123rd year of Ascendancy at 14:14 see stats
By cacat in dungi the Shalore Temporal Warden level 39
61st Dusk 123rd year of Ascendancy at 22:04 see stats
By cacat in dungi the Shalore Temporal Warden level 25
52nd Regrowth 123rd year of Ascendancy at 12:43 see stats
By cacat in dungi the Shalore Temporal Warden level 15
58th Haze 122nd year of Ascendancy at 05:41 see stats
By cacat in dungi the Shalore Temporal Warden level 26
54th Regrowth 123rd year of Ascendancy at 21:31 see stats
By cacat in dungi the Shalore Temporal Warden level 22
41st Regrowth 123rd year of Ascendancy at 03:16 see stats
By cacat in dungi the Shalore Temporal Warden level 4
78th Pyre 122nd year of Ascendancy at 17:01 see stats
Log
Temporal hound is out of phase.
Ran for 7 turns (stop reason: interesting character).
Quest 'The many Prides of the Orcs' is done! (Press 'j' to see the quest log)
Quest 'The Doom of the World!' is done! (Press 'j' to see the quest log)
Temporal hound is out of phase.
Temporal hound is no longer out of phase.
Ran for 2 turns (stop reason: interesting terrain).
Cacat in dungi activates Secrets of the Eternals.
Saving game...
Saving done.
Temporal hound deactivates Through The Crowd.
Temporal hound deactivates Elemental Discord.
Temporal hound is no longer out of phase.
Temporal hound is no longer out of phase.
Temporal hound deactivates Through The Crowd.
Temporal hound deactivates Elemental Discord.
Temporal hound deactivates Elemental Discord.
Temporal hound deactivates Through The Crowd.
Cacat in dungi deactivates Contingency.
Cacat in dungi deactivates Secrets of the Eternals.
Cacat in dungi deactivates Premonition.
Cacat in dungi deactivates Temporal Hounds.
Cacat in dungi deactivates Weapon Folding.
Cacat in dungi deactivates Through The Crowd.
Temporal hound deactivates Through The Crowd.
Temporal hound deactivates Elemental Discord.