Simmu the level 13 Halfling Archer by Darlnor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHalfling
ClassArcher
Level / Exp13 / 25%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity43 (base 32)
Constitution28 (base 23)
Magic10 (base 10)
Willpower17 (base 10)
Cunning37 (base 20)

Resources

Life430/430
Stamina164/164
Healing Factor1.4056298990388
Regeneration13.57707661858

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth65.521499922351
See Invisible65.521499922351

Offense: Mainhand

Damage39
Accuracy43
Crit Chance16%
APR5
Speed0.95

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower23
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+12%
Fire-10%
Physical+5%
Cold+10%
Nature+10%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)10 (57.155997060385%)
Defense46
Ranged Defense46
Fatigue0
Physical Save20
Spell Save18
Mental Save31

Defense: Resistances

Blight+ 20%( 70%)
Physical+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 24%( 70%)
Light+ 11%( 70%)
Darkness+ 12%( 70%)
Fire+ 6%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Agility1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
2/5
0/5
0/5
Technique / Marksmanship1.30
2/5
2/5
0/5
0/5

Generic Talents

Race / Halfling1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.20
5/5
2/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5
Technique / Mobility1.00
4/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
done
done
failed
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Simmu the Halfling Archer level 10
29th Dusk 122nd year of Ascendancy at 00:26
see stats

Log

Simmu disarms a trap (water jet).

Simmu shoots!
Squid starts to bleed.

Simmu's Shoot hits Squid for
84 physical, 8 light (93 total damage).

Simmu uses
Headshot.
Bleeding from Simmu hits Squid for
11 physical damage.

Simmu shoots!
You collect a new ingredient:
vial of squid ink (1).
Bleeding from Simmu hits Squid for
11 physical damage.
Simmu's Shoot hits Squid for
51 physical damage.
Simmu's Shoot killed Squid!
Talent Steady Shot is ready to use.

You notice a trap (water jet)!

Simmu disarms a trap (water jet).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Simmu picks up (c.):
mighty cured leather sling of lightning.

Simmu shoots!
Water imp casts
Phase Door.