Snek the level 6 Cornac Rogue by solomon12318

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp6 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity20 (base 20)
Constitution11 (base 11)
Magic10 (base 10)
Willpower11 (base 11)
Cunning30 (base 20)

Resources

Life164/164
Stamina108/108
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth30.004149834542
See Invisible30.004149834542
Stealth48

Offense: Mainhand

Damage26
Accuracy27
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage16
Accuracy27
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save9
Spell Save8
Mental Save15

Defense: Resistances

Cold+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
5/5
1/5
0/5
0/5
Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Snek deactivates
Apply Poison.
Snek activates
Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Talent Flurry is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Space around you starts to dissolve...

Snek deactivates
Stealth.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Stealth is ready to use.
Snek activates
Stealth.
Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 5.25 gold from the transmogrification of
evasive elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.60 gold from the transmogrification of
deadly quiver of elm arrows of accuracy (18/18, 22-31 power, 5 apr).
You gain 5.87 gold from the transmogrification of
rejuvenating iron mail armour of fire resistance (2 def, 4 armour).
You gain 2.54 gold from the transmogrification of
short elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 1.92 gold from the transmogrification of
shimmering elm magestaff (10-12 power, 2 apr, lightning element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.