Arcda the level 3 Cornac Corruptor by Hawkptui

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassCorruptor
Level / Exp3 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic23 (base 23)
Willpower16 (base 13)
Cunning15 (base 10)

Resources

Life151/151
Vim76/115
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage9
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save13
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
2/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
2/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal, offers a whole new campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

Arcda wears:
The Cog.

You gain 0.02 gold from the transmogrification of
brass lantern.
Arcda deactivates
Dark Ritual.
Arcda activates
Dark Ritual.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 37 turns).
You gain 1.24 gold from the transmogrification of
potent elm vilestaff (13-16 power, 2 apr, darkness element).
You gain 2.51 gold from the transmogrification of
thought-forged iron greatmaul (17-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 22; cd 14).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 23; cd 12).
You gain 0.60 gold from the transmogrification of
shatter afflictions rune (absorb 34; cd 14).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 19).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 4; cd 11).
You gain 1.22 gold from the transmogrification of
regeneration infusion of the psychic (heal 128; 16 cd).
You gain 2.02 gold from the transmogrification of
movement infusion of the sneak (speed 488%; cd 17).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 422%; cd 16).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)