Furboy the level 18 Halfling Summoner by Browneyekaboom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassSummoner
Level / Exp18 / 7%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength10 (base 13)
Dexterity21 (base 11)
Constitution35 (base 17)
Magic10 (base 10)
Willpower68 (base 46)
Cunning41 (base 29)

Resources

Life530/530
Equilibrium38
Healing Factor1.2916660017318
Regeneration5.4895805073602

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage57
Accuracy46
Crit Chance14%
APR45
Speed1.00

Offense: Offhand

Damage56
Accuracy46
Crit Chance18%
APR28
Speed1.00

Offense: Spell

Spellpower10
Crit Chance12%
Speed1

Offense: Mind

Mindpower50
Crit Chance20%
Speed1

Offense: Damage Bonus

Physical+3%
Darkness+5%
Lightning+9%
Nature+15%

Offense: Damage Penetration

Darkness+7%

Defense: Base

Armour (hardiness)21 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save30
Spell Save24
Mental Save42

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 15%( 70%)
Cold+ 29%( 70%)
All+ 13%( 70%)
Darkness+ 20%( 70%)
Light+ 15%( 70%)
Mind+ 15%( 70%)
Fire+ 27%( 70%)
Nature+ 38%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance80%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
5/5
1/5
Wild-gift / Summoning (advanced)1.30
1/5
4/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
4/5
1/5
1/5
4/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
1/5
3/5
0/5
Race / Halfling1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
1/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done
done
done
done
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On hands
Tool
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Antimagic! (Nightmare (Roguelike) difficulty) Completed antimagic training in the Ziguranth camp.
By Furboy the Halfling Summoner level 17
45th Dusk 122nd year of Ascendancy at 07:10
see stats
Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Furboy the Halfling Summoner level 17
48th Dusk 122nd year of Ascendancy at 20:42
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Furboy the Halfling Summoner level 10
5th Flare 122nd year of Ascendancy at 14:46
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Furboy the Halfling Summoner level 9
6th Mirth 122nd year of Ascendancy at 15:32
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Furboy the Halfling Summoner level 17
61st Dusk 122nd year of Ascendancy at 18:26
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Furboy the Halfling Summoner level 16
36th Dusk 122nd year of Ascendancy at 05:41
see stats

Log

White worm mass misses Furboy.
Melee retaliation hits White worm mass for
3 physical damage.
White worm mass hits Furboy for 10 physical damage.

Furboy hits White worm mass for 69 nature damage.
Furboy killed White worm mass!
White worm mass envelops war hound with poison.
White worm mass misses War hound.

War hound hits White worm mass for 210 physical damage.
War hound killed White worm mass!

Resting starts...

Your summoned war hound disappears.
Talent War Hound is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.49 gold from the transmogrification of
steel shield of resistance (0 def, 4 armour, 43 block).
You gain 1.52 gold from the transmogrification of
cleansing steel plate armour of cold resistance (0 def, 9 armour).
You gain 5.81 gold from the transmogrification of
rejuvenating cured leather armour of acid resistance (6 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.89 gold from the transmogrification of
wizard's steel ring.
You gain 2.01 gold from the transmogrification of
shielding rune of the sneak (absorb 293; dur 3; cd 18).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 428%; cd 11).
There is a way to the previous level here (press '' or right click to use).