Earl of Redwater the level 5 Cornac Cursed by Ancient Tower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp5 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower23 (base 14)
Cunning17 (base 10)

Resources

Life267/267
Hate50/100
Healing Factor0.75
Regeneration0.1875

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy22
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense10
Ranged Defense10
Fatigue14
Physical Save12
Spell Save12
Mental Save14

Defense: Resistances

Fire+ 16%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Predator1.30
3/5
0/5
0/5
0/5
Cursed / Gloom1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Earl of Redwater wears (replacing iron mail armour (2 def, 4 armour)): iron mail armour of fire resistance (2 def, 4 armour).

Earl of Redwater wears (replacing
iron mail armour of fire resistance (2 def, 4 armour)): iron mail armour (2 def, 4 armour).

Earl of Redwater wears (replacing
pair of rough leather boots (0 def, 1 armour)): pair of iron boots (0 def, 3 armour).

Earl of Redwater wears (replacing
iron mail armour (2 def, 4 armour)): iron mail armour of fire resistance (2 def, 4 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Earl of Redwater picks up (k.):
quiver of elm arrows (19/19, 111% power, 5 apr).
Ran for 63 turns (stop reason: at door).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 111% power, 5 apr).
Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...