Crezilin Xefizem the level 9 Higher Necromancer by Crezilin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp9 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity16 (base 10)
Constitution17 (base 17)
Magic36 (base 32)
Willpower22 (base 13)
Cunning11 (base 11)

Resources

Life78/78
Mana216/216
Soul8/11
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible5

Offense: Mainhand

Damage12
Accuracy22
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower34
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+22%

Defense: Base

Armour (hardiness)7 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save10
Spell Save20
Mental Save26

Defense: Resistances

Temporal+ 17%( 70%)
Cold+ 43%( 70%)
Fire+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance23%
Pinning Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
3/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

failed
active
done
active

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Crezilin Xefizem the Higher Necromancer level 7
3rd Mirth 122nd year of Ascendancy at 19:38
see stats

Log


There is a previous level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 33 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (24/24, 13-16 power, 1 apr).
You gain 2.22 gold from the transmogrification of
brass lantern of health.
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 2.04 gold from the transmogrification of
iron waraxe of paradox (12-17 power, 2 apr).
You gain 1.71 gold from the transmogrification of
acidic iron waraxe of erosion (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-25 power, 1 apr).
You gain 1.75 gold from the transmogrification of
iron dagger of phasing (11-14 power, 12 apr).
You gain 7.71 gold from the transmogrification of
Lustresnake (14-20 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 101; dur 4; cd 14).
You gain 2.01 gold from the transmogrification of
blink rune of the duelist (range 4; phase 12; cd 17).
You gain 1.15 gold from the transmogrification of
acid wave rune (damage 30; dur 4; cd 18).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Entrance to the Scintillating Caves here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
Saving game...

Saving done.