Garumbald the level 26 Ogre Adventurer by aethorn101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceOgre
ClassAdventurer
Level / Exp26 / 34%
Sizebig
Lifes / Deaths

Primary Stats

Strength63 (base 12)
Dexterity47 (base 12)
Constitution34 (base 12)
Magic69 (base 36)
Willpower83 (base 28)
Cunning77 (base 53)

Resources

Mana545/545
Psi128/128
Vim286/286
Life1000/1000
Stamina318/318
Steam0/100
Healing Factor1.3353365646229
Regeneration23.7585161718

Speed

Mental0%
Attack0%
Movement+12%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Invisible9

Offense: Mainhand

Damage65
Accuracy56
Crit Chance53%
APR5
Speed1.00

Offense: Offhand

Damage40
Accuracy56
Crit Chance54%
APR27
Speed1.00

Offense: Spell

Spellpower69
Crit Chance49%
Speed1

Offense: Mind

Mindpower54
Crit Chance33%
Speed1

Offense: Damage Bonus

Blight+34%
Arcane+27%
Cold+14%
All0%
Darkness+6%
Light+6%
Physical+39%
Mind+5%
Fire+19%
Lightning+11%

Offense: Damage Penetration

Arcane+5%
Mind+10%
Physical+58%

Defense: Base

Armour (hardiness)52.347766423415 (54.304188961773%)
Defense52
Ranged Defense52
Fatigue0
Physical Save44
Spell Save45
Mental Save47

Defense: Resistances

Acid+ 34%( 70%)
Blight+ 26%( 70%)
Arcane+ 23%( 70%)
All+ 19%( 70%)
Darkness+ 33%( 70%)
Light+ 31%( 70%)
Temporal+ 24%( 70%)
Fire+ 35%( 70%)
Physical+ 45%( 70%)

Defense: Immunities

Confusion Resistance10%
Pinning Resistance0%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Absorption1.00
1/5
1/5
1/5
1/5
Steamtech / Dread1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
4/5
1/5
1/5
1/5
Technique / Battle tactics1.00
1/5
1/5
1/5
1/5
Psionic / Psi-fighting1.00
1/5
5/5
1/5
0/5
Spell / Stone1.00
5/5
1/5
1/5
2/5
Corruption / Reaving combat1.00
1/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Fungus1.00
4/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
1/5
4/5
5/5
Technique / Combat training1.00
3/5
1/5
1/5
3/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.20
1/5
1/5
1/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
active
active
active
active
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Garumbald the Ogre Adventurer level 17
38th Dusk 122nd year of Ascendancy at 11:27
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Garumbald the Ogre Adventurer level 22
66th Dusk 122nd year of Ascendancy at 02:07
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Garumbald the Ogre Adventurer level 24
71st Dusk 122nd year of Ascendancy at 00:52
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Garumbald the Ogre Adventurer level 10
8th Mirth 122nd year of Ascendancy at 13:41
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Garumbald the Ogre Adventurer level 20
60th Dusk 122nd year of Ascendancy at 23:25
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Garumbald the Ogre Adventurer level 26
1st Haze 122nd year of Ascendancy at 09:38
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Garumbald the Ogre Adventurer level 26
1st Haze 122nd year of Ascendancy at 09:16
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Garumbald the Ogre Adventurer level 7
5th Mirth 122nd year of Ascendancy at 05:28
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Garumbald the Ogre Adventurer level 17
43rd Dusk 122nd year of Ascendancy at 07:25
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Garumbald the Ogre Adventurer level 14
1st Dusk 122nd year of Ascendancy at 19:04
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Garumbald the Ogre Adventurer level 24
71st Dusk 122nd year of Ascendancy at 03:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Garumbald the Ogre Adventurer level 18
50th Dusk 122nd year of Ascendancy at 02:09
see stats

Log

Mechanical Arms performs a melee critical strike against Training Dummy!
Garumbald casts
Earthen Missiles.
Garumbald's spell attains critical power!
Mechanical Arms hits Training Dummy for
112 nature, 7 lightning, 11 darkness, 7 fire, 6 acid, 18 physical, 6 cold (166 total damage).
Garumbald's Beyond the Flesh hits Training Dummy for
110 physical, 14 lightning, 22 darkness, 15 fire, 13 acid, 38 physical, 12 cold (226 total damage).
Garumbald's Earthen Missiles hits Training Dummy for
204 physical, 34 physical (238 total damage).
Garumbald's Earthen Missiles hits Training Dummy for
386 physical, 64 physical (450 total damage).
Garumbald's Earthen Missiles hits Training Dummy for
204 physical, 34 physical (238 total damage).
Bleeding from Garumbald hits Training Dummy for
1709 physical damage.

Mechanical Arms hits Training Dummy for
61 nature, 7 lightning, 11 darkness, 7 fire, 6 acid, 18 physical, 6 cold (115 total damage).
Bleeding from Garumbald hits Training Dummy for
1709 physical damage.

Bleeding from Garumbald hits Training Dummy for
1709 physical damage.

The shield around Garumbald crumbles.

Training Dummy regains their energy.

Training Dummy is not disabled anymore.

Training Dummy is free from the illness.

Bleeding from Garumbald hits Training Dummy for
1709 physical damage.

Bleeding from Garumbald hits Training Dummy for
1709 physical damage.

Training Dummy stops bleeding.


Resting starts...

Garumbald is no longer surging arcane power.

Talent Rune: Reflection Shield is ready to use.
Rested for 61 turns (stop reason: all resources and life at maximum).