





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | JPN Addons for ToME 1.6.7 EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Spell Merchants 1.6.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Archmage |
| Level / Exp | 8 / 28% |
| Size | small |
| Lifes / Deaths | no deaths recorded 4 / 0 |
Primary Stats
| Strength | 7 (base 10) |
| Dexterity | 8 (base 10) |
| Constitution | 18 (base 23) |
| Magic | 20 (base 20) |
| Willpower | 25 (base 13) |
| Cunning | 19 (base 11) |
Resources
| Life | 71/148 |
| Mana | 187/224 |
| Healing Factor | 1.063829787234 |
| Regeneration | 0.26595744680851 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 7 |
| Accuracy | 2 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 23 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| 魔力 | +10% |
| 自然 | +5% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 8 |
| Spell Save | 15 |
| Mental Save | 15 |
Defense: Resistances
| 時空 | + 12%( 70%) |
| 電撃 | + 13%( 70%) |
| 自然 | + 16%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Poison Resistance | 20% |
| Confusion Resistance | 35% |
Inscriptions (3/3)
| Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 10 飛来速度: 即時 使用速度: 標準 (100% ターン) これは: 自然 説明: 100 HPを5 ターンかけて回復します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:自然使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: 物理に属するステータス異常のうち1つをランダムに解除します。 治療した際、対応する種類のクロスティアー効果も除去します。 また、一定ターンの間被ダメージを 14% 軽減します。( 4 ターン持続) |
| Runes | 実効タレントレベル: 1.0 ルーン:魔力復活使用方式: 起動 射程: 近接/単体 クールダウン: 15 飛来速度: 即時 使用速度: 魔法 (100% ターン) これは: 魔法, 「エーテルの化身」中に使用可能 説明: マナが流れ込み、マナ回復量が 820% 、 10 ターンの間上昇します。(合計 41 ) さらに即時で 41 マナ回復します。 休憩中にマナ回復が0.5上昇するようになります。 |
Class Talents
| Spell / 冷術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 風術 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 神秘 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 火術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 幻術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 時間術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 地術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / 防護術 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / イーク | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 転移術 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 予見術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You have been tasked to remove at leastg one of the threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
Equipment
| Around neck | (意志)カッパーアミュレット(+2)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +2 Wil Amulets can have magical properties. |
| Main armor | 亜麻布のローブ (0 回避, 0 アーマー)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| On hands | ★ぬめっとグリップ (0 回避, 0 アーマー)1.0 T1 hands armor [Unique] Nature While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% 自然 ----- def ----- Resists +10% 自然 Poison- +20% ---------- misc Masteries +0.20 Wild-gift/粘体 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. どろりとした緑色の液体に塗れたグローブだ。 |
| Light source | 真鍮のランタン2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Around waist | アースのレザーベルト1.0 T1 belt armor [Ego] Nature While equipped: ----- def ----- Resists +6% 電撃 +5% 時空 A belt that goes around your waist. |
| In main hand | ニレの杖(魔導) (100% パワー, 2 貫通, 魔力 属性)5.0 T1 staff 2H weapon [Normal] Power 100% Range: 1.2x Uses 80% Mag Dmg 物理 Mastery 杖術の熟練 Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+2 eff.) Dmg.mod +10% 魔力 ---------- misc Talents +1 杖に命令 Staves designed for wielders of magic, by the greats of the art. |
Inventory
4 アゲート0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. |
2 スピネル0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+2 eff.) Mind.save +2 (+2 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
★帰還のロッド (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 277/400 ヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
アメトリン0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
シトリン0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Log
『被検体Z』 疾風三段斬り. を使った
クリティカル!『被検体Z』は『イークの求道者」に会心の一撃を繰り出した!
『イークの求道者」は酸を浴びた!
Yeek Wayist resists the shadowy cut
Yeek Wayist resists the shadowy cut
クリティカル!『被検体Z』は『イークの求道者」に会心の一撃を繰り出した!
Yeek Wayist resists the shadowy cut
『被検体Z』 hits 『イークの求道者」 for (21 サイシールド), 32 物理, 22 暗黒, 22 暗黒, (8 サイシールド), 12 物理, 26 暗黒, (16 サイシールド), 24 物理, 26 暗黒, 24 暗黒, (8 サイシールド), 12 物理, 26 暗黒, (18 サイシールド), 27 物理, 26 暗黒, 43 暗黒, (15 サイシールド), 22 物理, 26 暗黒 (372 total damage).
『イークの求道者」 マインドラッシュ. を使った
『イークの求道者」 hits 『被検体Z』 for 48 物理 damage.
『被検体Z』のAcid Splash hits 『イークの求道者」 for (4 サイシールド), 7 酸 (7 total damage).
Gorymas 魔力の矢. を唱えた
『被検体Z』 深呼吸. を使った
Gorymas hits 『被検体Z』 for 107 魔力 damage.
Gorymas hits 『イークの求道者」 for 117 魔力 damage.
Subject Z activates ★闇の瘴気!
Gorymas killed 『イークの求道者」!
『被検体Z』 hits Gorymas for 78 暗黒 damage.
LIFE LOST WARNING!
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
Keyboard input temporarily disabled.
『被検体Z』 ハーブ:体力回復. を使った
『被検体Z』 receives 93 回復 from ハーブ:体力回復.
魔力の矢のクールダウンが完了した































































