







Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | JPN Addons for ToME 1.6.7 EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Spell Merchants 1.6.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.For pre-existing saves you can enable developer mode (in the main menu, under options) When in game, press "ctrl+a" then press "r" to reload the zone and the new content will load in. (Enabling developer mode will disable achievements)
2. Dialog to purchase spells wont appear unless you have the required amount of gold.You can [reveal] the talent tree for free, talents will be [revealed] in the level up menu ('p'). You will need the required amount of gold to be your inventory for the dialog option to [unlock] the talent tree to appear. The cost will be listed for each talent.
3. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mod that changes the world map (eyal.lua) Incompatible with \"Extra Dungeons\", \"Godmode Merchant\" & \"Infinite Dungeons Merchants\"
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Skeleton |
| Class | Alchemist |
| Level / Exp | 5 / 23% |
| Size | medium |
| Lifes / Deaths | Killed by thought-forged bowman at level 5 on the 4th 歓喜の月 122nd year of Ascendancy at 09:39 2 / 2Killed by Luanmwi at level 5 on the 4th 歓喜の月 122nd year of Ascendancy at 09:44 |
Primary Stats
| Strength | 16 (base 10) |
| Dexterity | 17 (base 10) |
| Constitution | 16 (base 16) |
| Magic | 31 (base 27) |
| Willpower | 11 (base 11) |
| Cunning | 10 (base 10) |
Resources
| Life | 166/166 |
| Mana | 133/133 |
| Healing Factor | 1.0483870967742 |
| Regeneration | 0.26209677419355 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 6 |
Offense: Mainhand
| Damage | 27 |
| Accuracy | 11 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 29 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| 閃光 | +11% |
| 火炎 | +10% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 5 |
| Ranged Defense | 5 |
| Fatigue | 0 |
| Physical Save | 11 |
| Spell Save | 19 |
| Mental Save | 7 |
Defense: Resistances
| 電撃 | + 13%( 70%) |
| 冷気 | + 13%( 70%) |
| 火炎 | + 13%( 70%) |
| 酸 | + 13%( 70%) |
| 閃光 | + 22%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Bleed Resistance | 100% |
Inscriptions (3/3)
| Runes | 実効タレントレベル: 1.0 ルーン:魔法の盾使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 魔法盾を生成し、 130 ダメージを防ぎます。( 5 ターン持続) |
| Runes | 実効タレントレベル: 1.0 ルーン:状態異常粉砕使用方式: 起動 射程: 近接/単体 クールダウン: 18 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 魔法 説明: 状態異常のエネルギーを散らし、クロスティアー効果と物理、魔法、精神効果を1種ずつ治療します。 そして、そのエネルギーで3ターンシールドを生成し、治療した数1につき 50 ダメージを防ぎます。(クロスティアー効果は含めない) クロスティアー効果だけを治療した場合、シールドは生成されず、クールダウンが75%短縮されます。 |
| Runes | 実効タレントレベル: 1.0 ルーン:魔力復活使用方式: 起動 射程: 近接/単体 クールダウン: 15 飛来速度: 即時 使用速度: 魔法 (100% ターン) これは: 魔法, 「エーテルの化身」中に使用可能 説明: マナが流れ込み、マナ回復量が 820% 、 10 ターンの間上昇します。(合計 41 ) さらに即時で 41 マナ回復します。 休憩中にマナ回復が0.5上昇するようになります。 |
Class Talents
| Spell / 宝石弾 | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / 凍結学 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 腐食学 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 製造術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 燃焼学 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / 杖術 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / 錬金術 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / スケルトン | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
| Quiver | 67 錬金術師のアゲート0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
| Around neck | (魔力)カッパーアミュレット(+2)0.1 T1 amulet jewelry [Ego] Arcane While equipped: Stats +2 Mag Amulets can have magical properties. |
| Main armor | 亜麻布のローブ (0 回避, 0 アーマー)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| On head | (光)守りの亜麻布の魔法帽(+16%) (1 回避, 0 アーマー)2.0 T1 head armor [Ego] Arcane While equipped: Stats +2 Mag dps ---------- Dmg.mod +11% 閃光 ----- def ----- Defense +1 (+1 eff.) Resists +16% 閃光 Spell.save +5 (+3 eff.) A pointy cloth hat, very wizardly... |
| Light source | ★氷結の玻璃瓶2.0 T2 lite [Unique] Arcane While equipped: ---------- misc Light +1 Infravis +6 精神異常を4種治療する。(魔力依存). Uses 40 power out of 60/60 闇を湛えた小瓶だ。所持者の精神を研ぎ澄ましてくれる。 |
| Cloak | ★隠し身のクローク1.0 cloak armor [Plot Item] Arcane While equipped: dps ---------- Phys.pwr +5 (+3 eff.) Spell.pwr +5 (+3 eff.) Mind.pwr +5 (+4 eff.) 弱い幻影の魔力が織り込まれている黒のクロークだ。 |
| In main hand | ニレの杖(魔導) (100% パワー, 2 貫通, 火炎 属性)5.0 T1 staff 2H weapon [Normal] Power 100% Range: 1.2x Uses 80% Mag Dmg 物理 Mastery 杖術の熟練 Acc+ +2.5% proc dam (max 250%) Apr +2 Crit +2.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +1% Spell.pwr +3 (+2 eff.) Dmg.mod +10% 火炎 ---------- misc Talents +1 杖に命令 Staves designed for wielders of magic, by the greats of the art. |
Inventory
135 錬金術師のアゲート0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
スピネル0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+2 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
真鍮のランタン2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
★帰還のロッド (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 ヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
2 アメトリン0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
4 シトリン0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
8 ジルコン0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Utterly Destroyed (Nightmare (Adventure) difficulty)
Died on the Eidolon Plane.By Luanmwi the Skeleton Alchemist level 5
4th 歓喜の月 122nd year of Ascendancy at 09:44 see stats
Log
ハチの大群 『エメヴィア』 hits Luanmwi for (2 吸収), 0 精神, (1 吸収), 0 自然 (0 total damage).
ルーン:状態異常粉砕のクールダウンが完了した
ハチの大群 『エメヴィア』 converts some damage to Psi!
ハチの大群 『エメヴィア』 receives 3 回復 (1 サイヒール).
LuanmwiのBurning hits ハチの大群 『エメヴィア』 for 4 超能力, 9 火炎 (12 total damage).
ハチの大群 『エメヴィア』 歪曲のボルト. を使った
ハチの大群 『エメヴィア』の歪曲のボルト hits Luanmwi for (7 吸収), 0 物理 (0 total damage).
thought-forged bowman 精密射撃. を使った
Luanmwiのシールドが崩壊した
ハチの大群 『エメヴィア』 converts some damage to Psi!
ハチの大群 『エメヴィア』 receives 3 回復 (1 サイヒール).
LuanmwiのBurning hits ハチの大群 『エメヴィア』 for 4 超能力, 9 火炎 (12 total damage).
ハチの大群 『エメヴィア』 精神波. を使った
ハチの大群 『エメヴィア』 hits Luanmwi for 20 精神 damage.
Thought-forged bowmanの精密射撃 hits Luanmwi for 51 物理 damage.
Luanmwi (レベル5のSkeletonのAlchemist)は三枚おろしにされて死んでしまった,(thought-forged bowmanによって),第1層トロルの沼地にて
2回復活できる
Luanmwiはもう歪曲していない
Luanmwi 解除した 炎の刻印.
Luanmwiを包む幻は消えた
注意せよ!ここは無重力空間だ!
死の淵から別世界に引き上げられたようだ
Thought-forged bowmanの精密射撃 killed Luanmwi!
セーブ中・・・
爆弾投げのクールダウンが完了した
セーブ完了
個人アチーブメント:完全に破壊 (Nightmare (Adventure) )!





















































